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  • How Playing Games Enables Engaging Ways of Learning Agility

    Games can help us create a collaborative, joyful, and fun experience in which we play to solve complex problems. According to Jakub Perlak, people can play games that have a meaningful purpose, and have fun in doing so. Games create space for intentional cognitive activity which helps us when learning something new and adapting to changes that are important for agility.

  • Meta's CICERO AI Wins Online Diplomacy Tournament

    Meta AI Research recently open-sourced CICERO, an AI that can beat most humans at the strategy game Diplomacy, a game that requires coordinating plans with other players. CICERO combines chatbot-like dialogue capabilities with a strategic reasoning, and recently placed first in an online Diplomacy tournament against human players.

  • How to Prepare an Agile Business Game

    To make playing games "interesting" from the business owner's perspective, we need to ensure that they are aligned with the business needs. There are four steps in preparing a game: exploring the context, knowing your target group, defining the focus, and deciding how to facilitate it.

  • Improving Software Quality with Gamification

    Bingo Bongo sessions for bug hunting and playing risk storming games can improve quality. Gamification supports learning, can make everyday work interesting, and strengthen team spirit. Playing games should be part of the daily work at the office and seen as an effective work time. In gamification, a real value is created by the creative process.

  • How to Build the Dark Star: a Serious Collaborative Game

    Games are learning experiences. They can help people to better understand soft skills and grow by providing space to safely experiment. InfoQ interviewed Corrado (Dex) De Sanctis about the benefits of playing games and his experience from playing the DSBuilders game.

  • Using a Team Game for Richer Retrospectives

    Games can bring freshness to retrospectives and enable rich discussions about how things are going. Patterns emerging from the discussions provide insight into the team’s strengths and weaknesses. Considerate coaching or facilitation can allow everyone to contribute.

  • Pixi.js, HTML5 Alternative to Adobe Flash, Adds WebGL Support for Cross-Platform, Interactive Apps

    PixiJS, a standard-based alternative to Adobe Flash, released its fifth major version with faster rendering and lower GPU utilization. PixiJS v5 abstracts WebGL features behind a new API which falls back to HTML5’s canvas if needed. Developers thus need not dive into the WebGL API or deal with device compatibility to create rich, interactive graphics, cross-platform applications, and games.

  • Making Games for High Performing Teams

    The gamestorming model describes a process to create games. It provides concepts like game space, boundaries, rules, artifacts and goals, for creating compelling learning experiences in an organizational setting. Such games can be used by teams to experiment, focus on outcomes, and try out disruptive patterns.

  • Incorporating Improv into Agile with Games

    The rules of Improv provide a short-hand to enhance active listening, collaboration, and mutual reinforcement skills, all of which are integral to Agility. You can incorporate Improv activities and games to reinforce Agile mindset. The game debrief is where the value of the game becomes sustainable, as it explicitly ties emotions and aha-moments from the game experience to working scenarios.

  • Culture, Psychological Safety, and Emotional Intelligence for High Performance Teams

    Humanity is the heart of the creative intellectual work that many of us are engaged in. The foundation of high-performance teams is people who have freedom and autonomy and feel safer. Games can be used to support self-awareness and connection and build team emotional intelligence onto safety.

  • Tackling Awesome Superproblems with Collaborative Games

    Awesome superproblems are large, complex and enduring problems which can only be solved through collaboration. The key to making collaboration work is serious games, where participants voluntarily agree to follow the rules of the game to create a better and more durable result.

  • AlphaGo: Google and DeepMind Publish Seminal AI Work

    A game simulation at Google's Deep Mind defeated expert humans at Go last month in a breakthrough for AI. Go is considered one of the great unsolved problems in AI.

  • Playing Games with the Agile Essentials

    The agile essentials from Ivar Jacobson International is a starter kit of agile practices, provided as a deck of cards. Teams can play games with these cards to learn agile practices and inspect and adapt their way of working.

  • Playing the Product Owner Value Game

    The product owner value game is a card game for teams. The objective of the game is to deliver as much value as possible. Teams learn to prioritize backlogs, plan iterations, and deliver results. The game helps teams to talk about agile principles, and exchange experiences.

  • Exercises for Leading Creative Collaboration

    Jens Hoffmann facilitated a workshop on leading creative collaboration to make ideas and people grow at the OOP 2015 conference. In his workshop he explored how we can lead ourselves and others. He did exercises with the attendants where they practiced collaboration, listening and using powerful questions.