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  • Linda Rising on Customer Interaction Patterns

    Linda Rising talks about patterns and interacting with customers, the need for a better interaction between developers and customers, how she arrived at these patterns, teaching others how to teach.

    Linda Rising on Customer Interaction Patterns
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    28:08
  • Johanna Rothman: Managing Agile Teams

    In this interview, Agile management expert Johanna Rothman talks about the process of managing in Agile environments, particularly for distributed teams. Rothman also helps to distinguish between self-directed, self-organized and self-managed teams. And she stresses the importance of clear communication amongst team members, as well as the ability for managers to learn new skills.

    Johanna Rothman: Managing Agile Teams
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    35:27
  • ThoughtWorks’ Jez Humble Delivers on Continuous Delivery

    In this interview Jez Humble discusses the concept of continuous delivery, which implies that software should always be production ready throughout its lifecycle. That means that every build could be released into production and run effectively. Continuous delivery involves build and deployment automation, continuous integration, test automation, managing infrastructure and environments and more.

    ThoughtWorks’ Jez Humble Delivers on Continuous Delivery
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    24:16
  • ThoughtWorks Studios' Cyndi Mitchell Talks Adaptive ALM, Continuous Delivery

    In this interview, Cyndi Mitchell talks about ThoughtWorks’ concept of “Continuous Delivery,” which focuses on the last mile of software delivery. Mitchell also discusses the “adaptive” in ThoughtWorks Studios’ Adaptive ALM (Application Lifecycle Management) strategy, in which Agile solutions must be adaptive to users’ needs. And Mitchell describes ThoughtWorks Studios tools: Mingle, Go and Twist.

    ThoughtWorks Studios' Cyndi Mitchell Talks Adaptive ALM, Continuous Delivery
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    36:00
  • Amr Elssamadisy: Why Agile Works

    In this interview Amr Elssamadisy talks about the practice of Agile software development and why it works. Elssamadisy said Agile processes work because developers are able to learn from their successes. Indeed, Elssamadisy said developers learn from both their mistakes/failures, as well as from their successes. Moreover, developers need to learn how to work with teams and to handle confrontation.

    Amr Elssamadisy: Why Agile Works
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    23:18
  • Jeff Patton on User Centered Design and Story Mapping

    Jeff Patton describes the different ways Agile teams deal with users and then digs in deep into story mapping. Jeff says: "For me, the story mapping thing is going back to using the story as a genuine conversation to actually drive understanding of the system, not as what I've seen it become – molecular conversation about the details of a particular feature and how we're going to test it.

    Jeff Patton on User Centered Design and Story Mapping
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    38:26
  • Dan Mezick on Group Relations, Agile Games, and the Agile-PMI Initiative

    Dan describes the importance of group relations to Agile adoption and how an awareness of group dynamics can help keep energy focused on the task at hand. He also suggests how Agile games can be used to prepare for an upcoming agile adoption by revealing an individual's willingness to participate fully. Finally, hshares his views on the new PMI-Agile community.

    Dan Mezick on Group Relations, Agile Games, and the Agile-PMI Initiative
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    29:25
  • Jeff Patton on Embracing Uncertainty

    In this interview with Jeff Patton at Agile 2008, he talks about three strategies that can help product owners do their job more effectively by embracing the inherent uncertainty in all software development. Namely they are understanding the ultimate goals of the project, delaying decisions until the last responsible moment, and scaling up by building quality.

    Jeff Patton on Embracing Uncertainty
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    30:54
  • Johanna Rothman: Agile Risk Reduction for Traditional Teams

    Management consultant Johanna Rothman helps her clients manage risk: be it risk in a project's people, risk in how the people are managed, or the risk in the projects themselves. In this interview she talked about strategies for risk reduction, useful for teams in all stages of agility, contained in her new book "Manage It! Your Guide to Modern Pragmatic Project Management."

    Johanna Rothman: Agile Risk Reduction for Traditional Teams
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    19:45
  • Hugh Ivory Reveals the New Face of DSDM

    Called "the grandmother" of the agile methodologies, DSDM V1 was released in 1995. The methodology is owned and collaboratively developed by the members of the not-for profit DSDM Consortium, and until V4.2 was only available to members. But the recent V5 or "Atern" release is now publicly available. Director Hugh Ivory provided an overview at Agile2007.

    Hugh Ivory Reveals the New Face of DSDM
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    14:22
  • Charles Simonyi on Intentional Software

    Business users doing programming? In this interview, Charles Simonyi presents a radical new way of building software that separates business knowledge from software engineering knowledge. The claim is to simplify the creation process for software as business experts directly contribute using their customary domain description which results in accelerated innovation.

    Charles Simonyi on Intentional Software
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    37:10
  • Jay Fields and Zak Tamsen on Domain Specific Languages

    Jay Fields and Zak Tamsen have successfully worked with non-technical domain experts to design Domain Specific Languages for some of their projects at ThoughtWorks. In this interview with InfoQ they describe their motivations for using DSLs, and describe how they can be used to empower the business, reduce development time, and increase the agility of projects.

    Jay Fields and Zak Tamsen on Domain Specific Languages
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    23:45
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