InfoQ Homepage Programming Content on InfoQ
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Evolving Java
Brian Goetz describes the future directions for the Java language, especially changes introduced in Java 8, and details the approach taken for key language evolution choices.
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How Facebook Scales Big Data Systems
Jeff Johnson introduces Apollo, a hierarchical NoSQL data system meant to deal with Facebook's distributed storage needs.
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WebGL & Real-time Web Communication
In this solutions track talk, sponsored by KAAZING, Peter Moskovits demonstrates how to create immersive and engaging experiences with WebGL and how to control WebGL apps remotely with a smartphone.
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AngularJS 101
Ken Rimple introduces AngularJS and some of its main features: MVC, expressions, directives, routing.
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The Tools We’ve Built to Test a Game Engine
Dmytro Mindra discusses the tools and practices used for a game engine: Unit Testing and Test automation, Unity Runtime Test Framework, Continuous Integration, Game Test Framework, Performance Tests.
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JavaScript and the Browser as a Platform for Game Development
David Galeano discusses what type of games are possible in the browser today, and what language features and APIs are needed to create the next generation of games.
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Priming Java for Speed at Market Open
Sponsored by Azul. Gil Tene discusses issues with dynamically optimized environments used for trading systems along with techniques for dealing with them, including JVM performance tune up tricks.
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10 Billion a Day, 100 Milliseconds Per: Monitoring Real-Time Bidding at AdRoll
Brian Troutwine shares insight on using Erlang for a highly concurrent and very low latency bidding system implemented by Adroll.
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Functional Examples from Category Theory
Alissa Pajer discusses through examples how to understand and write cleaner and more maintainable functional code using the Category Theory.
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Refactoring in Java, Scala, and Clojure
Glen Peterson uses the Expression Problem to compare refactoring in Java, Scala and Clojure, showing how traits minimize changes in Scala when an interface changes and how Clojure avoids some issues.
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Test Driven JavaScript Development That Feels Great
Toby Ho shows how TDD for JavaScript can be fun, providing tips and tricks on how to keep the TDD experience fast, flowing, and enjoyable.
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Clojure Core.Async
Timothy Baldridge introduces Clojure’s Core.Async library, presenting the motivation behind the library and examples in Clojure and ClojureScript helpful to decouple subsystems in an application.