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InfoQ Homepage User Interface Content on InfoQ

  • A Web for All: Accessibility and Inclusive Design

    Accessibility allow everyone to have access to information and services. The goal is to provide those with disabilities the same opportunities as their normative counterparts. This article explores how accessibility does not have to be a painful, after the fact initiative, if products are designed with accessibility at the start using inclusive design.

  • What’s New in iOS 9: Xcode 7 and Other Developer Tools

    In the first four installments of this series, we reviewed new and enhanced frameworks included with iOS 9 SD, changes to Swift and Objective-C, and the new Safari content blocking API. In this article, we will describe what is new within Apple Developer Tools, including Xcode Playgrounds, LLDB, UI testing, Interface Builder, etc.

  • Personal UX -- Solving Unique Problems Created by Widespread Global Mobilization

    Smartphone users are estimated to number 3.5 billion by 2019, and the different usages (mobile is most common during morning commutes and late at night, for example) create new challenges and opportunities. Data collection via our devices, smart-home gadgets and even our cars allows software engineers to offer increasingly personalized user experiences.

  • Functional GUI Testing Automation Patterns

    The process of developing an automated functional test solution is not much different from the process of creating the same program but Preparation and definition of the best practices are critical.

  • Designing a World at Your Fingertips: A Look at Mobile User Interfaces

    User interface (UI) is a critical component of any successful mobile application. In this article, Forrest Shull presents his interview discussion with Human-Computer Interaction (HCI) researchers about mobile UI principles and other areas of ongoing research including multiple devices, privacy and security, and voice. He also talks about the challenges when developing mobile user interfaces.

  • Wireframes: A Great Way to Start Development Projects

    In this article, Andreas Wulf introduces wireframing as a simple and effective way to kickstart your development projects. Wireframes allow you to present your ideas in a tangible form so that can be shared and debated (without writing any code). By leaving out graphic design details, wireframes are not only quick and easy to create and change, they help us stay focused on the “big picture”.

  • FlexMonkey brings unit testing to Flex user interface developers

    This article explores how Gorilla Logic's new, open source Flex user interface automation testing tool, FlexMonkey, can enhance the productivity of both developers and QA testers. FlexMonkey allows developers to incorporate user interface testing into unit test suites and continuous integration environments, and allows QA testers to expand those tests into comprehensive quality tests.

  • Using SketchFlow to Create Better Prototypes

    All good developers use some kind of prototyping as a communication channel to customers. Simon Guest of Microsoft introduces a new technology from Microsoft, SketchFlow, and shows how it could be useful to developers as well as the primary audience of designers. The discussion covers coverage (WPF and Silverlight), functionality, workflow, prototyping, and documentation.

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