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Getting the Data Needed for Data Science

by Ben Linders on  Sep 02, 2016

Data science is about the data that you need; deciding which data to collect, create, or keep is fundamental argues Lukas Vermeer, an experienced Data Science professional and Product Owner for Experimentation at Booking.com. True innovation starts with asking big questions, then it becomes apparent which data is needed to find the answers you seek.

The Body as Interface and Interpreting the Body talks at Bristol Girl Geek Dinner Event

by Shane Hastie on  Jul 14, 2016

Tamara Chehayeb Makarem and Jenny Gaudion of Scott Logic will be speaking at a Girl Geek Dinner event on 20th July in Bristol, UK on the complimentary topics of ‘Body as Interface’ and ‘Interpreting the body’. They spoke to InfoQ about the different ways the body can be an interface with technology systems, how our thinking about user experience needs to change and interpreting body-based data.

Collision: Online Harassment and Machine Learning

by David Iffland on  Apr 27, 2016

Online harassment is a serious issue, one that the engineers and designers behind the keyboard don't always think about when building software. Machine learning is become more prevalent but as more technology companies take advantage of it, they risk alienating their users even more by presenting content that isn't actually relevant.

Funnel Analysis at Twitter for Improving User Engagement

by Srini Penchikala on  Feb 25, 2016

Funnel analysis is used to analyze a sequence of events to help with user engagement on a website or a mobile application. Data Science team at Twitter uses this concept to learn how users interact with user interfaces during sign up or tweeting for improving user engagement with Twitter.

Angular Material 1.0 is Here

by Abel Avram on  Dec 18, 2015 1

Angular Material 1.0 has been released.

UI Design: Go Out and Get Data

by Ben Linders on  Dec 04, 2015

Chris Atherton did the closing keynote of the GOTO Berlin 2015 conference in which she talked about designing software. She suggests that, in stead of relying on professional opinions on how software should look or work, it can be better to go out and get data from real users. InfoQ interviewed her about designing and testing user interfaces.

Atomic: A UI Designer for Android, iOS and the Web

by Abel Avram on  Oct 28, 2015 2

Atomic is a user interface designer that runs in the browser. Without writing any code, application designers can use it to show how the interface of an application should look like and behave when certain commands are executed.

How to Improve Android App Performance

by Sergio De Simone on  Jun 17, 2015 12

Performance is key to mobile apps. Google provides a lot of training material to improve performance in Android apps. A brief overview of tips and techniques.

Google Strategies for Automated Android UI Testing

by Abel Avram on  Mar 31, 2015

Convinced that “whatever can be unit tested should be unit tested”, Mona El Mahdy, a Software Engineer in Test at Google, has written a blog post proposing several approaches to perform unit tests on the user interface of Android applications. Mahdy recommends Robolectric and the Android Studio Gradle plug-in for general unit testing, and Espresso or UI Automator for creating and running UI tests.

Sensible Cocoa STV 4.0 Further Advances Visual UI Programming on iOS

by Sergio De Simone on  Mar 30, 2015

Sensible Cocoa STV 4.0 is a framework that allows you to create native data-driven apps for iOS by defining your data model and then visually binding it to your UI in Xcode. Sensible Cocoa claims that “developers save on average about 70% of their development time when they start using STV in their applications.” InfoQ has talked to Sensible Cocoa founder Tarek Sakr about their product.

Reveal 1.5 Released, Adding 35 New Features Including Auto-Layout Support

by Matt McComb on  Feb 10, 2015

Itty Bitty apps last week released (http://revealapp.com/features/#debug) version 1.5 of their iOS layout debugging app Reveal; which features 35 new features and a refreshed user interface.

Facebook & Instagram Lessons on Android Development for Emerging Markets

by Abel Avram on  Nov 13, 2014

Facebook and Instagram shared from their experience improving their apps to perform better on various Android devices and over different network connection speeds during the session Scaling Android Apps for Emerging Markets recorded at @Scale 2014.

How Immutable State Helped Facebook to Improve Its iOS App Architecture

by Sergio De Simone on  Oct 24, 2014

Facebook has been working in the last two years to evolve the architecture of its iOS app with the goal of improving performance, abstractions, and the underlying development model. Adam Ernst and Arl Grant, software engineers at Facebook, explained what issues they had to solve and how they did in a @Scale 2014 talk.

Facebook AsyncDisplayKit Touts Smooth Asynchronous UI for iOS Apps

by Sergio De Simone on  Oct 17, 2014

Facebook has open-sourced its AsyncDisplayKit, a framework originally built for Facebook's Paper app that promises to make it easier to keep apps smooth and responsive even on older devices.

Alan Cooper Talks About Face 4 and Issues in UX Design

by Han Xu on  Oct 13, 2014

Alan Cooper shares his views on the state of UX Design and how the fourth edition of his book, About Face, helps designers address challenges such as flat design, wearable devices, and implementing goal-directed design.

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