InfoQ Homepage Virtual Machines Content on InfoQ
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Interview: Wilson Bilkovich Discusses Rubinius
Wilson Bilkovich is an Engine Yard employee working as a core Rubinius team member. Wilson discusses various Rubinius systems and how they're implemented, as well as distributed version control systems, the Ruby Hit Squad, RubyGems and more.
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Second Life Now Running Mono Trials
The popular virtual world Second Life is now publicly testing a Mono viewer. When in a Mono region, this viewer allows LSL scripts to be compiled against Mono. In theory, this will provide reduced lag and improved stability for Second Life users. According to Linden Labs, early results are promising.
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Article: Ruby Concurrency, Actors, and Rubinius - Interview with MenTaLguY
Actors, Fibers/Coroutines, Rubinius' Multi-VM and other Concurrency topics have come up recently. To put all these concepts into perspective, we talked to Ruby's MenTaLguY, who's been working on Ruby fastthread, Ruby Actors implementations, Rubinius, and much more. Also: a glimpse at MenTaLguY's next project.
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Interview: Evan Phoenix on Rubinius
Evan Phoenix, lead developer of the Rubinius project talks to InfoQ about the latest developments of Rubinius, a modern Ruby VM loosely based on the Smalltalk-80 architecture.