InfoQ Homepage Web Development Content on InfoQ
-
Proxx: Building Fast Web Applications
Proxx is a JavaScript game from the Google Chrome team. It demonstrates how to develop fast and smooth web applications that offer a similar user experience across multiple platforms and input devices.
-
Microsoft Showcases Fluid Framework, a Web-Based Platform for Collaborative Document Creation
Microsoft recently announced its new Fluid Framework at its annual Build developers conference. Fluid Framework is a developer platform designed to let developers build highly-collaborative interactive services and applications on the web.
-
Cloudflare Adopts Official CLI, Announces 3rd-Level Custom Domain Names, and Introduces a Free Tier
Cloudflare announces Wrangler as the official CLI for Cloudflare Workers, the ability to deploy without bringing your own domain, and a free tier that allows anyone to deploy globally on Cloudflare’s infrastructure.
-
Pixi.js, HTML5 Alternative to Adobe Flash, Adds WebGL Support for Cross-Platform, Interactive Apps
PixiJS, a standard-based alternative to Adobe Flash, released its fifth major version with faster rendering and lower GPU utilization. PixiJS v5 abstracts WebGL features behind a new API which falls back to HTML5’s canvas if needed. Developers thus need not dive into the WebGL API or deal with device compatibility to create rich, interactive graphics, cross-platform applications, and games.
-
Electron 4 and 5 Releases Add Security and Modern Web APIs
The Electron team recently announced the release of version 4 and version 5 of Electron. Electron maintains an aggressive release cycle to stay current with the latest updates from Chromium, V8, and Node.js. Significant updates in these versions include better control over remotes and requests, and an in-progress initiative to update Electron's callback-based APIs to use promises.
-
Writing Web Applications in Java - a Study of Alternatives
Developers familiar with the Java Virtual Machine languages and who want to develop web applications without the difficulties of a JavaScript development stack, have an increasing array of alternatives to JavaScript to choose from. The performance penalty vs. native JavaScript web applications is shrinking.
-
Node.js 12 Release Improves Security, Performance, and Modules
The Node.js project recently released Node.js version 12, adding improvements through its underlying V8 JavaScript engine, startup performance, ES6 modules, and more.
-
Porting JQ, Command-Line JSON Processor, to the Browser with WebAssembly - Q&A with Robert Aboukhali
jq, the command-line JSON processor, originally written in C, has recently been ported to WebAssembly, and is now available in a browser JavaScript environment. InfoQ talked with Robert Aboukhalil, bioinformatics software engineer at Invitae, about the challenges of porting existing software to WebAssembly and the ensuing benefits for developers.
-
Svelte 3 Front-End Framework Moves Reactivity into the JavaScript Language, Q&A with Rich Harris
The recently released front-end framework Svelte 3 introduces a new syntax to express reactivity in JavaScript. InfoQ interviewed Rich Harris, Svelte creator, and discussed what Svelte 3 means and its implications for developers.
-
The Zero Server Web Framework Allows Developers to Create Web Applications with No Configuration
The Zero Server web framework allows developers to create, build and develop web applications with server-side rendering and no configuration. Zero 1.0 accepts a mix of Node.js, React, Vue, HTML, MDX, and static files, with support for Svelte poised to follow suite. Zero 1.0 features automatic configuration, file-system based routing, automatic dependency resolution, and more.
-
Teaching the Computer to Play the Chrome Dinosaur Game with TensorFlow.js Machine Learning Library
A simple, yet entertaining and useful for educational purposes application of machine learning, was recently made available on Fritz's HeartBeat Medium publication. Google's machine learning TensorFlow.js library is leveraged in the browser to teach the computer to play the Chrome Dinosaur Game.
-
Kotlin 1.3.30 Brings Kotlin/Native and KAPT Improvements, and More
JetBrains has released Kotlin 1.3.30. This version is mainly a new bug fix and tooling update for Kotlin 1.3. Kotlin 1.3.30 brings Kotlin/Native and KAPT improvements, support for more operations for unsigned types and arrays, debugging improvements on IntelliJ IDEA, and more.
-
W3C Publishes WebXR Draft Specification for Direct Web Interaction with Immersive Hardware
The World Wide Web Consortium recently published draft specifications for WebXR. The WebXR Device API seeks to provide "the interfaces necessary to enable developers to build compelling, comfortable, and safe immersive applications on the web across a wide variety of hardware form factors".
-
Google Experiments with Key-Value Storage, Built-In Modules in Chrome 74
Google recently announced its intent to ship two new WICG proposals in a future version of Chrome. KV Storage attempts to bring the convenience of LocalStorage, but with better performance. The intent is to deliver this as the first example of a built-in module, leveraging the import maps proposal.
-
Benchmark Ranks 18 Front-End Frameworks Implementation of Medium.com Clone
The RealWorld-based benchmark comparing the implementation by 18 front-end frameworks of a non-trivial full-stack application code-named Conduit recently updated its results. Most (13 out of 18) frameworks obtain a top-tier LightHouse performance score. Svelte, Stencil, AppRun, Dojo, HyperApp and Elm exhibit the lowest payload transferred over the network (< 30 KB).