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  • Agile User Interface Development

    The wider adoption of Agile software development has raised questions about how an approach that shuns up-front design and analysis can coexist with the emerging practice of user-centered design, which has a detailed user research and modeling phase before development begins. In this article Dave Churchville explores how the disciplines can be used together for an effective development process.

  • Kent Beck on Agile Adoption & Values

    In an interview with InfoQ editor Kurt Christensen, Kent Beck shares his thoughts on a range of topics, from the challenges associated with adopting and applying agile values and practices within a large organization, to the future of agile as it gains mainstream acceptance.

  • Case Study: Targeted Practice Adoption using Patterns

    It's easy to forget what originally motivated us, once we're implementing Agile. Teams spin, trying to figure out which practices to start with, unsure which will have the biggest impact, or how they fit together. Amr Elssamadisy and John Mufarrige propose a customized adoption approach to help teams decide where to focus first - an alternative to adoption of pre-packaged methodologies.

  • Good Agile Karma

    Agile relies heavily on discipline, rather than genius. We're told that average teams, even in the early stages, can achieve dramatic performance improvement if they are disciplined. As we do these things, the effects of our words and actions actively create, and re-create over time, the environment in which our teams and projects operate - for good or ill.

  • Cultivating Agile Attitudes

    In this article, Dafydd Rees reminds us that there are no simple steps that guarantee a smooth transition to agile: true success with agile methodologies requires a true change in behavior and outlook. This article offers advice on "Growing Agile Developers," "Creating Agile Coaches," and "Weeding out Hidden Problems."

  • Interview: Using Agile for SOA

    Recently, Digital Focus documented their experience using Agile to tackle SOA for Federal Home Loan Banks. The incremental approach included adopting an SOA platform that could grow as the SOA application portfolio grew, and getting frequent feedback from customers and developers. InfoQ interviewed both the client and the author of the experience report on the project, and business-IT alignment.

  • Casestudy: IP Telephony Integration

    This case study takes at Litescape's IP telephone integration solution, from requirements through an architectural overview of their Java and .NET implementation, and then zooming in some interesting technical aspects of their project including phone integration with WebEx/LiveMeeting, integration between Java/.NET interop, HTTP vs. IPC communication between systems installed on the same machine.

  • Experience Report: Beginners and Experts All Benefit in Open Space

    Agile conferences are receiving an influx of novice teams and managers, and some suggest that new conferences should be organized for these beginners. To the contrary, this report from XPday Montreal suggests that mixing up expertise levels creates a valuable experience for all.

  • Railway Story: SimpleTicket

    A 5-year old, Dallas-based company named Spur is gaining attention and kudos within Ruby on Rails circles. Earlier this week it announced a new release of its popular GPL'd IT support tool named SimpleTicket. Managing Partner Alexander Muse was kind enough to share the story of SimpleTicket with InfoQ.

  • ESB Alternative - Article removed at the author's request

    This article was removed from InfoQ at the author's request.

  • Adopting Agile Development Practices: Using Patterns to Share our Experiences

    Agile adoption often proves challenging. Participants at a recent OpenSpace event focused on the dynamics of adoption rather than the structure that results from adoption. The resulting patterns are part of an effort to compile Agile adoption patterns answering: "What specific practices should I adopt?", "How can I adopt incrementally?" and "Where can I expect pitfalls?"

  • Book Excerpt: Agile Software Development, 2nd ed.

    In this updated classic on Agile software development, Alistair Cockburn adds reflections from five more years of practice and research. InfoQ brings you Chapter 1, in which he compares software development with another team-cooperative game - rock climbing - and two common comparison partners, engineering and model building, in order to explore alternate ways of thinking about the work we do.

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