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  • Jeff Patton on User Centered Design and Story Mapping

    Jeff Patton describes the different ways Agile teams deal with users and then digs in deep into story mapping. Jeff says: "For me, the story mapping thing is going back to using the story as a genuine conversation to actually drive understanding of the system, not as what I've seen it become – molecular conversation about the details of a particular feature and how we're going to test it.

    Jeff Patton on User Centered Design and Story Mapping
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    38:26
  • Adrian Colyer on AspectJ, tc Server and dm Server

    SpringSource CTO Adrian Colyer talks to InfoQ about AspectJ. The interview explores how products such as Spring Roo are using AspectJ, and how ideas from AspectJ helped SpringSource improve the Groovy compiler inside Eclipse. Colyer also discusses SpringSource's two server offerings, dm Server and tc Server, OSGi and Scrum.

    Adrian Colyer on AspectJ, tc Server and dm Server
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    23:13
  • Henrik Kniberg on Different Agile Processes

    Henrik Kniberg discusses the differences among different Agile processes such as Scrum, XP, and Kanban. He shares the thought that processes wars are meaningless and we need to see each process as a tool; there are no bad tools; just tools used for the wrong purpose.

    Henrik Kniberg on Different Agile Processes
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    13:41
  • Rebecca Wirfs-Brock on Agile Design and Architecture

    Rebecca Wirfs-Brock talks about different techniques that are useful for Agile teams to create and maintain good design and architecture. She discusses the use of light weight techniques, such as the use of CRC cards for thinking about and discussing design regularly. She also discusses evolutionary and emergent design and the importance of doing things at the responsible moment.

    Rebecca Wirfs-Brock on Agile Design and Architecture
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    29:12
  • Dan Mezick on Group Relations, Agile Games, and the Agile-PMI Initiative

    Dan describes the importance of group relations to Agile adoption and how an awareness of group dynamics can help keep energy focused on the task at hand. He also suggests how Agile games can be used to prepare for an upcoming agile adoption by revealing an individual's willingness to participate fully. Finally, hshares his views on the new PMI-Agile community.

    Dan Mezick on Group Relations, Agile Games, and the Agile-PMI Initiative
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    29:25
  • Christopher Avery on Responsibility

    Christopher Avery explains why personal responsibility is a foundational skill for any and all teams and shares his model for personal responsibility and how this affects individuals and teams in the workplace. He goes further with several concrete tips on how to form successful, high performing teams.

    Christopher Avery on Responsibility
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    29:29
  • Linda Rising on Placebos

    Linda Rising tells us about the effectiveness of placebos and the strength of our beliefs in medicine and how these same things might relate to software development. Is Agile software development just a placebo effect? Do we get better results because we expect and believe things will get better? Or is there something more to Agile?

    Linda Rising on Placebos
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    15:00
  • Interview: Joshua Kerievsky on System Metaphor

    In this interview at Agile 2009, Joshua Kerievsky describes how his team was able to transform their software development project once they found and used an appropriate system metaphor. Joshua also shares how his development team has let go of many traditional practices and continues to refine their skills such that they are delivering more value regularly.

    Interview: Joshua Kerievsky on System Metaphor
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    33:33
  • Elisabeth Hendrickson Describes the AAFT

    Elisabeth Hendrickson describes the Agile Alliance Functional Testing Tools Group (AAFT) as a community that is helping to foster and create the next generation of functional testing tools. In this interview at Agile 2008, she tells us about the current state and the current needs of the Agile community around functional testing tools beyond FIT and FITNesse.

    Elisabeth Hendrickson Describes the AAFT
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    12:39
  • Jeff Patton on Embracing Uncertainty

    In this interview with Jeff Patton at Agile 2008, he talks about three strategies that can help product owners do their job more effectively by embracing the inherent uncertainty in all software development. Namely they are understanding the ultimate goals of the project, delaying decisions until the last responsible moment, and scaling up by building quality.

    Jeff Patton on Embracing Uncertainty
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    30:54
  • Brian Marick and Micro-Scale Retro-Futurist Anarcho-Syndicalism

    Brian Marick discusses what he means by micro-scale-retro-futurist-anachro-syndicalism and why we should go back to the roots of Agile. He talks about what he thinks were the mistakes in the Agile Manifesto, how it has lead to the state of the Agile community today, and how we can build better systems by making them so that they are much more easily tested.

    Brian Marick and Micro-Scale Retro-Futurist Anarcho-Syndicalism
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    30:15
  • Keith Braithwaite, an Agile Skeptic

    In this interview made by InfoQ’s Amr Elssamadisy during Agile 2008, Keith Braithwaite, an Agile developer, consultant and trainer, says that we should show a good deal of skepticism towards today’s Agile practice.

    Keith Braithwaite, an Agile Skeptic
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    32:15
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