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  • Seven Microservices Anti-patterns

    In this article Vijay Algarasan, a Principal Architect at Asurion, discusses how he and his teams have encountered microservices at various engagements and some lessons they have learned as a result. This has resulted in them building up a series of anti-patterns and some associated patterns, which Vijay believes are more widely applicable to all practitioners of microservices

  • What is Success for a Scrum Master?

    Experienced Scrum Masters explain how they define and measure their own personal success as Scrum Masters, and share their lessons learned about how to achieve success. From dealing with stakeholders, to how to improve coaching skills and how to help the team achieve a sustainable pace, the lessons come from many years of experience and will help you improve your performance as a Scrum Master.

  • Book Review and Q&A - The Art of Scalability

    The Art of Scalability is a book on scaling organisations to adapt to web scale growth of their products and services. As well as having technical and architectural implications, scale needs to be dealt with on the organizational level. The goal is to show the reader how to organize technology, people and processes to result in a virtuous circle, a path of continuous improvement to scalability.

  • Refactoring for Software Design Smells Review and Q&A with the Authors

    Refactoring for Software Design Smells by Girish Suryanarayana, Ganesh Samarthyam, and Tushar Sharma presents a catalogue of typical software design smells and how they can be fixed.

  • The Design and Implementation of the FreeBSD Operating System, Review and Q&A with Authors

    The Design and Implementation of the FreeBSD Operating System is a long awaited update to a successful and authorative guide to the FreeBSD kernel. The second edition covers all major improvements between FreeBSD version 5 and 11 and, according to the publisher, it has been extensively rewritten for one-third of its content, while another one-third is completely new.

  • Limitations of Technical Debt Quantification: Do you Rely on these Numbers?

    Technical debt quantification tools attempt to quantify the existing technical debt in a software product. However, the present set of quantification tools suffers from various limitations such as limited or no support for quantification of all technical debt dimensions, generalized absolutization, and missing interest component. Hence, quantified cost and effort must be interpreted with caution.

  • Elixir in Action Review and Q&A with the Author

    Elixir in action is a new release from Manning that aims to introduce readers to Elixir and the Erlang virtual machine while also discussing concurrent programming topics, fault-tolerance, and topics related to high-availability. InfoQ has interviewed Saša Jurić, the book's author.

  • Architects Should Code: The Architect's Misconception

    The responsibility of an architect reaches far past design and business concerns. Their design's implementation is ultimately their only measure of success; they should get their hands dirty and help.

  • Project Jigsaw is Really Coming in Java 9

    Eight years in the making, Project Jigsaw is finally coming to Java 9. With the potential to introduce breaking changes to your code, modularization will certainly change the way we think about our projects and the JDK itself. In this article, Nicolai Parlog tells us what we need to know and what we need to do to prepare

  • Keeping Development ‘On Track’ with Use-Case Slices at Dutch Railways

    How can you get from high level system requirements (features/epics) to the right level of specification to enable agile development? This article describes how Dutch Railways made the transition from large use cases which were completely written before development, to “Use Case 2.0” and why this helps them to deliver apps faster and with the right business value.

  • EIP Designer: Bridging the Gap Between EA and Development

    This article presents the EIP Designer project, an Eclipse-based tool for introducing integration patterns into an EA design, providing fluidity and continuity while filling the gap existing between EA practices and concrete software development.

  • In-App Subscriptions Made Easy

    There are various types of subscriptions: recurring, non-recurring, free-trial periods, various billing cycles and any possible billing variation one can imagine. But with lack of information online, you might discover that mobile subscriptions behave differently from what you expected. This article will make your life somewhat easier when addressing an in-app subscriptions implementation.

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