InfoQ Homepage Articles
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RXJava2 by Example
In the ongoing evolution of paradigms for simplifying concurrency under load, the most promising addition is reactive programming, a specification that provides tools for handling asynchronous streams of data and for managing flow-control, making it easier to reason about overall program design. In this article we overcome the learning curve with a gentle progression of examples.
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Service Design: Consumer Journey Mapping
A process of identifying key customer interactions with the product. This is a holistic approach to envisioning customer interactions at various touchpoints through service design tools to help organizations to understand, visualize and envision their new or existing customer there by aligning their products.
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Anomaly Detection for Time Series Data with Deep Learning
This article introduces neural networks, including brief descriptions of feed-forward neural networks and recurrent neural networks, and describes how to build a recurrent neural network that detects anomalies in time series data. To make our discussion concrete, we’ll show how to build a neural network using Deeplearning4j, a popular open-source deep-learning library for the JVM.
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Q&A with Immuta on the Implications of EU’s General Data Protection Regulation (GDPR)
InfoQ talked with Immuta’s Andrew Burt and Steve Touw, to better understand the implications and challenges of the EU's Global Data Protection Regulation, which will come into effect in May 2018.
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Virtual Panel: Microservices in Practice
Microservices have gone from development practices for the select few to something many developers in a range of organisations are embracing. Some believe that technologies that can assist with developing and adopting microservices are ineffective without associated changes within the organisations. We spoke with panelists to get different perspectives on the state of the art with microservices.
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How to be Agile with Distributed Teams
Based on several decades of experience, we have developed an agile framework for distributed teams. We defined 8 bubbles: Culture, Organization, Product, Team, Architecture, Engineering, Communication and Tools. Each bubble contains questions, virtues and practices to help organize distributed work. In this article, we describe culture and organization.
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Getting Components to Communicate in Angular
Components are the building blocks of Angular and every visual element in an Angular application is made with components. When we start breaking components apart into smaller components, we need to make sure they're able to pass data back and forth. That's when proper component communication becomes essential in our apps to keep all of our data in sync.
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Q&A on the Book Scaling Teams
The book Scaling Teams by Alexander Grosse and David Loftesness provides strategies and practices for managing teams in fast growing organizations. It explores five areas which often pose challenges when organizations need to scale -- hiring, people management, organization, culture and communication -- and gives solutions for recognizing and dealing with those challenges.
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Size Estimation Approaches for Use with Agile Methods
Reifer’s software sizing survey identifies five commonly used methods for sizing agile projects along with their strengths and weaknesses. Size is used as the basis for measurement and estimation. Stories/story points is the most popular, while function points are used at the project level. Sizing by analogy, proxies, Halstead vocabulary and hybrids are used by others as the situation warrants.
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Product Owner Raison d'Etre in an Agile Team
Companies may claim they're implementing Scrum, but is the claim really valid? Do they uphold the philosophy of Scrum? It turns out it's not, as a lot of companies are still practicing a distorted version of Scrum. Part of the common dysfunction is the misunderstood role of the product owner: a role essential to success with Scrum. What then is the actual job of a good product owner?
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Q&A on The Great ScrumMaster
In The Great ScrumMaster Zuzana Šochová explores the ScrumMaster role and provides solutions for dealing with everyday and difficult situations. She describes the #ScrumMasterWay, a concept which defines three levels of operation of ScrumMasters.
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Practicing Machine Learning with Optimism
Using machine learning to solve real-world problems often presents challenges that weren't initially considered during the development of the machine learning method. This article addresses a few examples of such issues and hopefully provides some suggestions (and inspiration) for how to overcome the challenges using straightforward analyses on the data you already have.