Amir Chaudhry explains the ideas behind Unikernels, implementations like the OCaml-based MirageOS and Haskell-based HalVM, Rump Kernels for integrating with legacy code and much more.
Bridget Kromhout explains Cloud Foundry, how to run or use it, the tools Cloud Foundry provides for automation, and much more.
Manuel Edwards on building DevOps momentum across the company with an initial success story and top-down support. Also how to empower self-supporting teams by providing them the tools to do their job.
Adam Wick talks about software security, research into formal methods and randomisation as well as documentation and types to help write secure software, HalVM and other Unikernels, DRM.
Bryan Cantrill explains Triton (a way to run secure Linux containers on bare metal), the history of DTrace and ZFS and their (lack of) adoption on Linux, the relevance of OS R&D, Unikernels and more.
Paula Thrasher's lessons learned in federal agencies, how to get business to trust IT, living with bureaucracy, and getting teams to a DevOps mentality of learning and collaboration.
Chad Wathington and Suzie Prince spoke about the importance of feedback and collaboration in teams and keeping feedback going when scaling agile beyond single teams into larger organisations. Designing feedback into the process and keeping the processes people centric. They also discussed new capabilities coming in Mingle.
Carmen DeArdo on how agile transformation paved the way for DevOps transformation at Nationwide and the need for everyone to opt-in the journey and reduce variance for organization wide improvements.
Sherry Chang talks about how DevOps got started at Intel, the impact on the organization and how they're scaling it. She shares some success stories as well as challenges ahead.
Mik Kersten talks about current and future trends in ALM and the support for approaches like large scale Agile, DevOps, Docker, Big Data, functional languages and the Internet of Things.
Microservices have been a trending topic for some time now and while we talked a lot about concepts in the past there are more and more real-life experiences to draw on now. In this interview, Michael Bryzek, co-founder and former CTO of Gilt, shares some of his experience working with microservices including how we should design our architectures and APIs to avoid ending up in a dependency hell.
Dana Pylayeva talks about the Agile game she designed combining Scrum, Lego and Chocolate. The game helps participants (in particular non-technical types) understand the difficulties and bottlenecks in application delivery and how DevOps and Continuous Delivery practices can help.