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League of Legends: Scaling to Millions of Ninjas, Yordles, and Wizards

Posted by Scott Delap  on  Apr 07, 2011 2 Posted by Scott Delap Follow 0 Followers , Randy Stafford Follow 1 Followers  on  Apr 07, 2011 2

Scott Delap and Randy Stafford explain the architectural decisions made in order to scale, monitor and operate the game League of Legends, bringing insight on how they use Oracle Coherence for that.

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Evolving the Key/Value Programming Model to a Higher Level

Posted by Billy Newport  on  Jan 19, 2010 6 Posted by Billy Newport Follow 0 Followers  on  Jan 19, 2010 6

Billy Newport discusses the ways that developers interact with key/value stores, entity vs column-oriented approaches, sync vs async operations, large data sets, and collocating closures and data.

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Data Grid Design Patterns

Posted by Brian Oliver  on  Nov 04, 2009 Posted by Brian Oliver Follow 0 Followers  on  Nov 04, 2009

Brian Oliver explains a number of data grid design patters: Command, Functor, Messaging, and Push Replication. He also mentions some traditional patterns used so far and Coherence Incubator.

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An Introduction to Data Grids

Posted by Cameron Purdy  on  Oct 10, 2009 1 Posted by Cameron Purdy Follow 0 Followers  on  Oct 10, 2009 1

Cameron Purdy explains techniques used to process data in a grid, presents examples of data grids solving complex problems and introduces Coherence, Oracle’s data grid solution.

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Transforming the Reconciliation Process

Posted by Brian Oliver  on  Sep 23, 2009 Posted by Brian Oliver Follow 0 Followers  on  Sep 23, 2009

Brian Oliver explains what the Reconciliation Process is, why the current approach to reconciliation based on client-server is no longer suitable and how data grids and events might help.

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Distributed Caching Essential Lessons

Posted by Cameron Purdy  on  Jan 09, 2007 3 Posted by Cameron Purdy Follow 0 Followers  on  Jan 09, 2007 3

Cameron Purdy shows how to improve performance via caching architectures to reduce database load & clustered caching to provide transparent fail-over.

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