InfoQ Homepage Conferences Content on InfoQ
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Creating An Incremental Architecture For Your System
Giovanni Asproni shows how to create a software architecture with just the right amount of design that can be incrementally evolved (or changed) as the system grows and changes.
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The Dos and Don'ts of Multithreading
Hubert Matthews describes some of the problems encountered in multithreading and discusses how to avoid them through appropriate design choices.
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Let’s Get to the Rapids: Java 8 Stream Performance
Maurice Naftalin discusses stream performance problems and creates guidelines for getting the best performance from Java 8 streams.
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The Good, Bad and Ugly of Growth
Aaron Quint shares an honest story of a team's journey, taken from his experience as CTO of Paperless Post, an organization which went from 5 to over 100 people and from a dev team of 2 to 40.
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Demand-Driven Architecture
Kovas Boguta, David Nolen discuss embracing demand-driven architectures to be able to more flexibly accommodate the rapidly transforming needs of the clients.
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Introduction to Ionic, a Cordova and AngularJS-based Mobile Web App Framework
Mike Hartington introduces Ionic and its components, builds a sample app, and explores the suite of tools and services Ionic provides for hybrid mobile app development.
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Building Distributed Systems with Apache Mesos
Benjamin Hindman discusses Apache Mesos, focusing on the Mesos API and how the primitives provided by Mesos can make it easier to build new stateful services and frameworks.
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Live Coding in the Classroom with Sonic Pi
Sam Aaron introduces Sonic Pi, a live coding system installed by default on all Raspberry Pis and used in a variety of venues from Algoraves to international music venues.
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An Introduction to Clojure and ClojureScript
David Tanzer introduces Clojure and ClojureScript, discussing the language basics and some libraries useful for writing real applications.
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Java EE 7 Using Eclipse
Arun Gupta explains how to do Java EE 7 development with Eclipse, leveraging the new APIs - WebSocket, Batch, JSON Processing, and Concurrency Utilities.
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Portable Code - The Trials of Porting Total War from Windows to Mac OS X
Guy Davidson, Tom Miles discuss 64-bit programming pitfalls, Unity builds, writing portable code, and persuading a large development team of varying levels of skill to write portable code as well.
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Microservices: Smaller Is Better?
Eberhard Wolff discusses the benefits of microservices and some of the advantages of creating smaller services instead of larger ones.