InfoQ Homepage Conferences Content on InfoQ
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AngularJS 101
Ken Rimple introduces AngularJS and some of its main features: MVC, expressions, directives, routing.
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Jackstones: The Journey to Mastery
Dan North describes some of the many facets of craftsmanship using examples of mastery from various fields and tries to figure out exactly what is programmers’ craft.
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Designing for Language - And We Mean the Spoken Kind
Terena Bell underlines the importance of designing applications for multiple languages including right-to-left ones in an age of rapid globalization.
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Getting Up and Running with Selenium for Automated Web Testing
Emma Armstrong shows how to use Selenium and NUnit to automate web testing for C# applications. The sessions is useful to developers of other languages that Selenium supports – Java, Python, Ruby.
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The Tools We’ve Built to Test a Game Engine
Dmytro Mindra discusses the tools and practices used for a game engine: Unit Testing and Test automation, Unity Runtime Test Framework, Continuous Integration, Game Test Framework, Performance Tests.
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JavaScript and the Browser as a Platform for Game Development
David Galeano discusses what type of games are possible in the browser today, and what language features and APIs are needed to create the next generation of games.
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Whither Web programming?
Gilad Bracha keynotes on what's keeping web technologies from being on par with their native counterparts.
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Priming Java for Speed at Market Open
Sponsored by Azul. Gil Tene discusses issues with dynamically optimized environments used for trading systems along with techniques for dealing with them, including JVM performance tune up tricks.
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Analyzing Big Data On The Fly
Shawn Gandhi overviews real-time processing use cases, and how developers are using AWS Kinesis to shift from a traditional batch-oriented approach to a continual real-time data processing model.
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Distributed Systems in Production
Jeff Hodges discusses tactics and strategy for creating distributed systems today and a little about what the future holds.
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10 Billion a Day, 100 Milliseconds Per: Monitoring Real-Time Bidding at AdRoll
Brian Troutwine shares insight on using Erlang for a highly concurrent and very low latency bidding system implemented by Adroll.
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Functional Examples from Category Theory
Alissa Pajer discusses through examples how to understand and write cleaner and more maintainable functional code using the Category Theory.