InfoQ Homepage Culture & Methods Content on InfoQ
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Cynefin 101 – Shared Context and Sense Making
The Cynefin model can be used in different ways; for categorisation which is useful from a situational perspective; for contextualisation which is useful in taking a rain check point and deciding what you want to do and also from a dynamics perspective. This article examines the situation where there is a need to make sense of situation as we have found that there are a large number of issues.
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A Fast Story Point Estimation Process
Estimating story points can be a tedious process. So tedious in fact that some teams abandon doing story points to help predict their velocity. Instead of letting go of this valid way to predict upcoming work, how about finding a way to make the process of estimating points much faster? Not only faster, but FUN! Yes, story point estimation and fun in the same paragraph!
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Key Takeaway Points and Lessons Learned from QCon London 2015
This article summarizes the key takeaways and highlights from QCon London 2015 as blogged and tweeted by QCon's 1,200 attendees. Over the course of the next 4 months, InfoQ will be publishing most of the conference sessions online, including more then 25 video interviews that were recorded by the InfoQ editorial team.
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Creating a Creative and Innovative Culture at Scale
King Digital Entertainment needs to foster a creative and innovative culture with engaged and motivated people to create fun games. They have established an environment with freedom and trust, with space for experiments, exploration, and learning, to make people happy. Experiments and lessons from the engineering organization showing continuous improvement of HR-related processes and topics.
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Creating a Mobile Development Strategy for 2015
Now that 2015 is underway, it’s imperative to consider a mobile strategy framework for a prosperous year and beyond. We will be discussing some key points to consider as you plan your strategy for the year, and how they can help you usher in a successful future. These topics include visual development environments , Bimodal IT, cloud-based mobile development and the HTML5 vs. native debate.
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Probabilistic Project Sizing Using Randomized Branch Sampling (RBS)
Analyzing all the stories in a project requires significant time. How can we estimate the size of a project without prior identification and analysis of every single user story? If you don't want to analyze all user stories in your project in order to estimate its size then Randomized Branch Sampling is an approach you can use for portfolio related decisions and quotations on prospect projects.
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Making Agile Deliver Good Software
Programmers and business people should invest time and energy to understand each other and work together to fix problems in software delivery. Nic Ferrier talks about deploying agile effectively, the need for managers or Scrum masters in agile, how focusing on architecture can improve collaboration and how technology can help us to avoid some of the organizational problems that teams experience.
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Intro to .NET Unit & Integration Testing with SpecsFor
Matt Honeycutt introduces SpecsFor, a .NET unit and integration test framework, explaining how to set it up, how to create the first tests, and provides a few hints on advanced usage scenarios.
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I’m Not a Servant - I’m a Host! A New Metaphor for Leadership in Agile?
What does it mean being a leader? And what does it mean being a leader in an agile context? This article start from a very well known metaphor for leadership, the servant leader, and then introduces a recent metaphor mentioned in the management literature, a richer one that goes under the name of host leadership that is more useful for a modern agile organisation.
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Refactoring Coderetreats: In Search of Simple Design
In cities all over the world, groups of software developers have been getting together at weekends repeatedly trying to write code for a given problem, but never completing a solution. At coderetreats, developers learn from each other and refine their software design skills. In this article David examines how they work? What do people say about them? How to make them even better?
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Yes, Hardware Can Be Agile!
“You can’t do 2-week iterations with hardware!” This is the first thing you’ll hear when talk turns to Agile methods in hardware-software product development. A mix of existing robust hardware development ideas, plus a few newly taken from Agile software are being used now by real teams, even to get around - or through - the challenge of doing fast iterations.
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Q&A on Conscious Agility
The book Conscious Agility (Conscious Capitalism + Business Agility = Antifragility) by Si Alhir, Brad Barton and Mark Ferraro describes a design-thinking approach for business to benefit from uncertainty, disorder, and the unknown. An interview about conscious agility and antifragility, increasing business agility, dealing with uncertainty, and the three phases of a conscious agility initiative.