InfoQ Homepage Culture & Methods Content on InfoQ
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Maximize Developer Productivity and Engagement with the Developer Experience Engineer
With developers becoming more important than ever, it’s critical to understand how to maximize their productivity and engagement, so in turn, businesses can create better value. The Developer Experience Engineer (DXE) clears the path to developer success by implementing a common set of principles, maintaining the right tools, and creating cohesive standards.
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People, Not Screens: Why Soul-Based Leadership Will Change the Nature of Remote and Hybrid Work
Virtual, remote, or hybrid work is the main leadership challenge of our time. Leaders should focus on bringing out humaneness and people's desire to be seen and heard in respectful and appreciative ways. Soul-based leadership is built on neuroscience and other ways of knowing inspired by eastern philosophies in which aliveness is at the heart of awareness, stillness and calm.
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Promoting Creativity in Software Development with the Kaizen Method
As employers struggle to hire and retain qualified talent in high-tech, SenecaGlobal is using the Kaizen method of continuous improvements by implementing small, positive changes to its culture encouraging innovation and recognition among employees. When applied to software development, Kaizen aims to produce zero-defect code and/or work(flow) processes that exceed client satisfaction metrics.
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Takeoff: What Software Development Can Learn from Aviation
A lot of professions have been around way longer than software development and have developed "best practices" to handle typical problems and challenges. Software developers can benefit from taking a closer look at aircraft maintenance or a pilot’s processes to learn from them, optimize our processes. and last but not least, try to reduce some of the stress that we experience over and over again.
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Developer Learning Isn’t Just Important, It’s Imperative
Every industry leader worries about the scarcity of high-quality software engineers. That means companies feel serious pressure to constantly hire new and better developers. But rather than looking externally for a solution, what if companies looked internally? Here’s the reality: meaningful developer learning helps companies convert silver medalists into gold medalists.
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Better Scrum through Essence
Scrum is easy to explain and hard to do well. The majority of Scrum Teams struggle to do Scrum well. The OMG Essence standard promises to make practices more accessible and to free them from the tyranny of formal methods and frameworks. This article explains how Essence Scrum practices produced by Ian Spence and Dr Jeff Sutherland can help your teams get better at Scrum regardless of the context.
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Speed, Efficiency, and Value: Using Empiricism to Achieve Business Agility
Customers seek solutions that improve their outcomes, and organizations don’t know what will achieve this until they deliver something to them, measure the results, and adapt accordingly. Doing so repeatedly, frequently, and with the smallest investment to achieve the greatest amount of feedback, is the essence of organizational agility. This is key to success in today's complex world.
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The Three Symptoms of Toxic Leadership and How to Get out of It
None of us are born toxic leaders, but anyone can easily become one. In the past several years, workplaces have started to feel the effects of “toxic leadership.” Now is the time to educate everyone on the importance of speaking right, doing right, treating each other right in the workplace, and above all, being a non-toxic leader.
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How to Decide in Self-Managed Projects - a Lean Approach to Governance
Whether self-managed or self-governed as a project, the power still needs to be distributed internally. If the project is open to decide how things are done, how do we decide? A solid but flexible set of tools and practices like sociocracy is a great starting point for projects to have clear but lean processes that can grow as we grow.
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Best Practices for Letting Go of a Remote Team Member
At Doist, letting go of a team member is a last resort. Over 14 years, the remote-first pioneer has parted ways with approximately 25 team members, which has evolved the way they handle remote terminations. Today, Doist employs 100 people in 35+ countries with a 90+% employee retention rate. Here COO Allan Christensen offers his lessons learned on letting go of a remote team member.
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Gamification: a Strategy for Enterprises to Enable Digital Product Practices
To embrace the changing needs of consumers, organizations are exploring new ways to ideate, collaborate and create products, some of them being embracing co-creation models, investment in long-term value, and fostering collective wisdom through gamification. This article shows how gamification helps to create perspective around product practices and bring us closer to next-generation products.
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How Medical Companies are Innovating through Agile Practices
The adoption of Agile methods has been steadily growing in medical product companies over the past ten years. Practices vary from cloud-based continuous flow for data-intensive services to sprint-based for physical devices with embedded software. The question is no longer whether, but how Agile can work in medical product development - for our mix of technical, market, and regulatory constraints.