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  • How a Scrum Master Helped a Team to Increase Their Agility

    Here's an experience story from a tester who decided to move onward and become a Scrum master to help her team to become more agile, with learnings from their agile journey and pieces of advice for doing change in organizations.

  • Applying Ideas From Conferences for Organizational Change

    It can be challenging for people when they learn an idea at a conference and try to apply it in their work environment. Fanny Pittack and Alex Schwartz practiced a “change dojo” with conference attendants and provided suggestions to do successful change in organizations. InfoQ interviewed them about using change dojos for organizational change.

  • Managing Dependencies Between Product Backlog Items

    This post talks about the strategies to manage dependencies between product backlog items.

  • Using Pairing for Experimenting in Presentations

    In the closing keynote of the Agile Eastern Europe 2015 conference Yves Hanoulle did an experiment together with his son Joppe in pair presenting. InfoQ interviewed Joppe and Yves Hanoulle about doing experiments, checking the safety of the environment and ways to make it safer, learning from failure, and presenting in pairs at conferences.

  • Agile is Giving Testers More Influence

    There is an evolution going on in testing. It used to be that testing was about confirming to the specification. Testers were often brought in too late and had too little influence, but that is changing now as Cirilio Wortel explained in his talk on the evolution of software testing.

  • Managing the Expectations from Agile

    InfoQ did an interview with Gil Zilberfeld about managing the expectations that organizations have of agile and how to prevent misconceptions, valuable ideas and practices from agile and what the future will bring for agile.

  • Measuring the Business Value in Agile Projects

    Technique of "value points" to determine the value delivered by any software project.

  • Bazel: Google Build Tool is now Open Source

    Bazel, the tool that Google uses to build the majority of its software has been partially open sourced. According to Google, Bazel is aimed to build “code quickly and reliably” and is “critical to Google’s ability to continue to scale its software development practices as the company grows.”

  • How to Manage Virtual Teams

    When working with virtual teams the basic management tasks or responsibilities remain exactly the same, but checking if the work has been done and if the quality is sufficient tends to be more difficult. Successful collaboration is a shared responsibility of the virtual teams and the customer.

  • Creating the Business Model Canvas Using Lego Serious Play

    Lego Serious Play facilitators share their experiences of using Lego to create Business Model Canvas.

  • Measuring Success in Agile Organizations

    Matthew Badgley, shares ten tips for measuring agile success in a recent VersionOne blog based on the 9th annual State of Agile Survey.

  • Experiencing the Difference Between Dev & Ops and DevOps

    In a workshop at the Agile Testing Day Netherlands attendants experienced the Dev & Ops and DevOps approaches. An interview with Jaap Schuttevaer about what DevOps can bring to organizations, tearing down the walls between Dev and Ops and advice for organizations that want to apply DevOps.

  • Neuro-diversity in the Work Place

    Dr. Sallyann Freudenberg talked about neuro-diversity in the work place at QCon London. Programming is a complex creative task, and Freudenberg explored a number of the techniques that programmers in general use to help them achieve it.

  • Decision Making Strategies of No Estimates

    Debbie Madden and Vasco Duarte share their views on no-estimates.

  • Playing the Product Owner Value Game

    The product owner value game is a card game for teams. The objective of the game is to deliver as much value as possible. Teams learn to prioritize backlogs, plan iterations, and deliver results. The game helps teams to talk about agile principles, and exchange experiences.

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