InfoQ Homepage Culture & Methods Content on InfoQ
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Introducing Online Education to Hypermedia
Guilherme Silveira discusses the difficulties faced by an online educational platform and corresponding solutions implemented at Caelum, their curriculum and how everything works.
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Ubiquitous Testing - Testing Is Too Important to Leave to the End
Yehoram Shenhar and Alistair McKinnell present a way of doing testing having every team member involved in planning, estimating, and defining tests, testability being an architectural system attribute
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Agile Transformations: the Good, the Bad and the Ugly
Wanda Marginean shares challenges and lessons learned during real cases of Agile transformations.
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Driving Towards An Agile Culture
Lawrence Ludlow and Susan Smart organize a panel to answer questions related to introducing Agile into organizations, trying to find out the actions, impediments and benefits of such an endeavor.
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Innovation Games - Software Powered Innovation Through Collaborative Play
Luke Hohmann keynotes on what creates, causes, enables, and promotes software innovation.
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Continuous Development, Growing Pains
John Stevenson presents Atlassian’s values, detailing how its culture formed and was maintained while growing over time.
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Project Management in an Agile World
Tony Willoughby discusses project manager’s role in an agile team focusing on resourcing, cost control, high-level scope management, risk management and wider communication with business stakeholders.
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Clojure after the Honeymoon
Håkan Råberg and Jon Pither on introducing Clojure to an investment bank team having a large Java code, dealing with cultural differences, the lessons learned, and ways of dealing with legacy code.
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Lean Data Architecture: Minimize Investment, Maximize Value
Manvir Singh Grewal and Brandon Byars propose a business intelligence workflow along with Lean principles and practices for implementing a data warehouse and reporting capability.
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Chasing the Golden GOOS
Alex Aitken and Nick Faulkner share lessons learned building a cross-platform HTML5 application based on GOOS principles (Growing Object-Oriented Software).
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Building High Performing Agile Teams
Naveed Khawaja and Carl Bruiners introduce various Agile principles and practices and conduct a hands-on practice session meant to explain how to build a performing team.
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The Mobile Web Developer's Tool Belt
Pete LePage lists a number of mobile development tools, frameworks and libraries, and introduces a testing and iteration process meant to ensure an application works on as many devices as possible.