InfoQ Homepage Customers & Requirements Content on InfoQ
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Interview with Brian Murray from Yammer about Lean Startup and using Minimum Viable Products
Enterprises want early and frequent customer feedback to be able to understand their needs and be able to deliver products that create value for them. Brian Murray explains how Yammer uses Minimum Viable Products to test their business customer hypotheses, and why they focus so much attention on the architecture of their products.
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Interview with Eduardo Miranda about Estimating and Planning Agile Projects
Eduardo Miranda, associate professor at the Master of Software Engineering program at Carnegie Mellon University explains the need for planning in agile projects, and describes various planning techniques that can be used with agile. He also looks on the impact of agile on project management offices and on the role of project managers in agile projects.
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Interview with Michael Azoff from Ovum about How To Create the Agile Enterprise
Large enterprises face three challenges: to innovate and act as a start-up, to use a budgeting process that keeps the organization’s strategy in touch with changing market conditions, and to transform the whole IT department to agile. Principal analyst Michael Azoff explains Ovum’s view on creating an agile enterprise.
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Interview and Book Excerpt: Mastering the Requirements Process
Suzanne and James Robertson have released the 3rd edition of their book Mastering the Requirements Process. This edition includes material focused on the challenges of requirements in modern project environments, including agile and outsourcing relationships.
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Automated Error Reporting: The Gateway to Better Quality
Ignorance might be bliss, but it goes straight to the bottom line when it comes to software bugs. Those who can ferret out bugs and improve the quality of their software will be rewarded with greater customer trust, higher renewal rates, lower maintenance costs, and fewer opportunities for the competition. Laila Lotfi explains how automated error reporting aids in this endeavor.
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Faster, Better, Higher – But How?
One of the main challenges when designing software architecture is the consideration of quality attributes. Not only their design turns out to be difficult, but also the specification of these attributes. Consequently, many problems in software systems are directly related to the specification and design of quality attributes such as modifiability or performance, to name just a few.
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Interview and Book Review: Specification by Example
Gojko Adzic has written the book Specification by Example, explaining the set of techniques for describing the functional and behavioural aspects of a computer system in a way that they are useful to the development team (expressed ideally as executable tests), understandable by non-technical stakeholders and maintainable to remain relevant despite changing customer demands.
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The Curse of the Change Control Mechanism
Unprecedented levels of change caused by the pace of innovation are stretching traditional contract models to the breaking point. As more organizations adopt Agile and Lean for the development of innovative/complex products and services, new contract models are needed that accommodate change. The Evolutionary Contract Model, based on Agile / Lean principles, offers promise as a possible solution.
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Agile Contracts
The traditional Waterfall model fits nicely with the way companies buy things: requirements are drawn up, a supplier quotes a price, and everyone signs a legally binding agreement. Contracts written this way seldom offer the freedom to work using an Agile approach. This article examines four separate models available to suppliers and customers for establishing contracts for Agile work.
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Working with the Product Backlog
Roman Pichler discusses the product backlog along with techniques for effectively grooming it. Complicated applications of the product backlog are covered as well as how to handle nonfunctional requirements and how to scale a product backlog for large projects. This is a chapter excerpt from Roman's book: Agile Product Management with Scrum.
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Are You a Software Architect?
The line between development and architecture is tricky. Some say it's fake, that architecture is an extension of the design process undertaken by developers; others say it's a chasm that can only be crossed by lofty developers who believe you must abstract your abstractions and not worry about implementation details. There's a balance in the middle, but how do you move from one to the other?
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Using SketchFlow to Create Better Prototypes
All good developers use some kind of prototyping as a communication channel to customers. Simon Guest of Microsoft introduces a new technology from Microsoft, SketchFlow, and shows how it could be useful to developers as well as the primary audience of designers. The discussion covers coverage (WPF and Silverlight), functionality, workflow, prototyping, and documentation.