InfoQ Homepage GOTO Conference Content on InfoQ
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Devops Fools, Tools and other Smart Things
Patrick Debois discusses the role of tools in creating a new devops culture that needs to be build inside organizations around the idea of craftsmanship.
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Cloud Security or: How I Learned to Stop Worrying and Love the Cloud
Cloud security, according to IDC (2010), is the main worry for companies. Alon Hazy and Jakob Illeborg Pagter look at the threat landscape, and examine secure cloud solutions today and in the future.
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UI in an Agile Process - The Quick 'n' Dirty Approach in the Real World
Janne Jul Jensen presents the development process of a mobile banking application from prototyping to the actual product including SCRUM sessions, sprint evaluations, UI designing, and user feedback.
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The Mobile Browser as a Platform
Maximiliano Firtman offers tips for creating applications for mobile browsers, showing how HTML5 can help, and explaining the need for web performance optimization for mobile devices.
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FamilySearch.org Case Study
Merlin Carpenter and Tim Stokes present the architecture of FamilySearch.org, a website and a system keeping track of historical data –birth, marriage, death, census records- of over 2 billion people.
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Angry Birds on HTML5
Joel Webber explains what it took for Google to port Angry Birds to Chrome/HTML5, the challenges and technical solutions used.
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Code2Cloud: Automating The Whole Software Dev/Deploy Cycle
Ryan Slobojan presents Code2Cloud used to automatically set up a number of tools useful for development and deployment: Hudson, Git, task repository, wiki, Cloud Foundry Deployment Services and Maven.
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Evolving Continuous Delivery
Chris Read describes a situation where they had to gradually reorganize a development process standardizing the build and deployment scripts, adding CI, automating everything, staging the binaries.
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Bushido, and the Art of Staying Sane in the Game Development Business
Lars Kroll Kristensen shares the lessons learned from the rise and fall of Runestone, lessons applied in another game development company, Unity Studios.
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Chef in the Cloud and On the Ground
Michael T. Nygard discusses using Chef in the datacenter and in the cloud for managing physical and virtual systems.
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SoundCloud
Eric Wahlforss shares his thoughts on what’s great and not so great in building a company’s identity and culture related to communication, relations, the right people, technologies, Agile, etc..
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Case Study: Riak on Drugs (and the Other Way Around)
Kresten Krab Thorup discusses a MySQL project that was moved to Riak for high availability, scalability and to run off multiple data centers, sharing the experiences, pitfalls and lessons learned.