John Willis on IT Burnout and Mismatch Between Organizational and Personal Values

Interview with John Willis on  Apr 17, 2016

John Willis (@botchagalupe) on IT burnout, mismatch between persons and organizations, and the cost for both of them. Also how Docker ecosystem works and the past, present and future of Docker.


David Riddoch on Bypassing the Kernel and Hypervisor for Network I/O, Solarflare, OpenOnload

Interview with David Riddoch on  Apr 14, 2016

David Riddoch explains how bypassing the OS kernel's networking stack can improve latency and throughput, networking with Solarflare and OpenOnload, hypervisor bypass, and much more.


Interview with Gil Tene on Hardware Transactional Memory

Interview with Gil Tene on  Apr 08, 2016

Gil Tene speaks to Alex Blewitt at QCon London 2016 on the upcoming support for hardware transactional memory in server-class Intel chips, and what it will mean for the JVM. Tene discusses what kinds of applications will benefit from speculative lock elision and increasing concurrency in the near future on multi-core server platforms.


Adrian Colyer on the Morning Paper and Reading Computer Science Papers

Interview with Adrian Colyer on  Apr 07, 2016

Adrian Colyer explains the motivation behind publishing the "Morning Paper" (a blog discussing Computer Science research papers) and mentions some of his favourite papers of the past year.


John Sheehan on Web API Quality

Interview with John Sheehan on  Feb 27, 2016

In this interview, John Sheehan expounds on what constitutes a high quality API. The first half focuses on developer experience which will help API consumers distinguish between top tier API providers and the rest. The second half provides pointers for API providers aiming to improve various aspects of API quality, specifically performance across the API lifecycle.


Josh Long on Spring Boot, Spring Cloud and Microservices

Interview with Josh Long on  Feb 21, 2016

Josh Long talks about the philosophy behind Spring Boot and Spring Cloud. He also discusses some of the common distributed computing problems Pivotal are trying to solve - externalised configuration, service discovery, client-side load balancing, distributed tracing and so on, and talks about some major clients including Netflix, Baidu and Alibaba.


Gil Tene on Understanding Latency

Interview with Gil Tene on  Feb 09, 2016

Gil Tene explains latency and how it relates to service and response times, measuring latency, common misconceptions about latency, what to do when a system's latency can't meet SLAs, and much more.


Stephanie Weirich on Dependent Typing, Extending Haskell, Type System Research

Interview with Stephanie Weirich on  Feb 05, 2016

Stephanie Weirich gives an introduction to the ideas behind dependent typing, dependent typing in Haskell, extending Haskell, and the status and future of type theory.


Leah Hanson on the Julia Language, Static Analysis

Interview with Leah Hanson on  Feb 04, 2016

Leah Hanson explains the characteristics of the Julia language, its type system, how to use and implement static analysis for the Julia language in the Julia language, and much more.


Monica Beckwith on Tuning and Optimizing Java Garbage Collection

Interview with Monica Beckwith on  Jan 31, 2016

Performance engineer Monica Beckwith covers tuning java garbage collection, including: defining customer requirements; methodology; baselining and measurement; strengths and weaknesses of the different collectors; heap usage; causes of GC pauses; the distribution of pauses; tuning pause characteristics; going off-heap to avoid collection; scaling GC on multi-core and high memory machines.


Amir Chaudhry on Unikernels, MirageOS, HalVM, Rump Kernels

Interview with Amir Chaudhry on  Jan 29, 2016

Amir Chaudhry explains the ideas behind Unikernels, implementations like the OCaml-based MirageOS and Haskell-based HalVM, Rump Kernels for integrating with legacy code and much more.


Andreia Gaita on .NET and Mono, Unity, VR

Interview with Andreia Gaita on  Jan 23, 2016

Andreia Gaita takes a look at the state of Core CLR and Mono, Unity, cross platform mobile apps with Mono, the state of VR and the many challenges VR developers face.

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