InfoQ Homepage Interviews
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Agile 2012: Team Wikispeed
At the Agile 2012 conference Team Wikispeed demonstrated how to build a 100MPG motor car using Agile techniques in short iterations. They showed the first vehicle produced, which was entered in the X prize competition and the latest version which was built at the conference. Joe Justice and Tom Taber spoke to InfoQ about how this is achieved.
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Ken Little on Scaling Tumblr
Ken Little talks about scaling Tumblr to keep up with their blogging users: scaling the data model, sharding, their PHP frontend and the Scala backend, and much more.
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Rob Daigneau on Service Design Patterns
Rob Daigneau talks about his book "Service Design Patterns" and the various patterns described in it, SOA vs Services, how to choose between REST, RPC and Messaging, and much more.
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Henrik Kniberg on Lean From The Trenches, Translating the Agile Manifesto and Living Agile
Henrik Kniberg discusses the journey to writing his latest book "Lean from the Trenches", the translation of the Agile Manifesto as well as his recent travels and Lean Startup projects.
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Mike Lee on Game Design and Gamification
Mike Lee talks about Game Design, Gamification, and much more.
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Jim Webber on Neo4J and Graph Database Use Cases
In this interview recorded at QCon NY 2012 Conference, Jim Webber from Neo Technology discusses the Graph database ecosystem, graph use cases, and tools for developing applications using Neo4j graph database.
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Eric Evans on How Technology Influences DDD
Eric Evans shares his view on how the last trends in technology, such as NoSQL, functional languages, thick browser-based client, JSON and others, make him rethink some of the DDD concepts.
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Rich Hickey on Datomic, Data Storage, Functional Programming and Immutability
Rich Hickey explains how immutability enables Datomic's features and facilitates programming (not just in functional languages). Also: Datomic and other NoSQL stores, Clojure Reducers and much more.
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Gil Tene on Zing, Low Latency GC, Responsiveness
Gil Tene talks about how to achieve low latency and responsiveness in Java applications despite the GC, how the GC in Azul's Zing helps, where low latency is crucial, and much more.
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Horia Dragomir on Mobile HTML5
Horia Dragomir talks about the challenges of writing HTML5 apps and games for mobile devices, the graphical APIs and problems of achieving responsive UIs, JavaScript and other languages and more.
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John Davies on the Financial Industry, Standards Based Messaging, Integration
John Davies talks about standards based messaging and integration in the finance business, the future of payment systems and mobile payment, and much more.
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Stephanie Kaiser on Metrics Driven Design
Stephanie Kaiser explains how metrics driven design is used to develop and continuously improve games at wooga, how the company uses A/B testing and usability testing and much more.