InfoQ Homepage Interviews Andreia Gaita on .NET and Mono, Unity, VR
Andreia Gaita on .NET and Mono, Unity, VR
Bio
Andreia Gaita works at GitHub and is a C#/C++ developer and long-time OSS and Mono contributor that found herself in the world of game development and VR when she started working at Unity Technologies. For the past 16 years she has been involved in the development of cross-platform applications, services and libraries, creating bindings and making tools that help developers be successful.
About the conference
Code Mesh, the Alternative Programming Conference, focuses on promoting useful non-mainstream technologies to the software industry. The underlying theme is "the right tool for the job", as opposed to automatically choosing the tool at hand.
Jan 23, 2016
Interview with
This content is in the .NET topic
Related Topics:
Sponsored Content
-
Related Editorial
-
Related Sponsors
-
Popular across InfoQ
-
Anthropic Designs Three-Agent Harness Supports Long-Running Full-Stack AI Development
-
Google Open Sources Experimental Multi-Agent Orchestration Testbed Scion
-
Dynamic Languages Faster and Cheaper in 13-Language Claude Code Benchmark
-
Beyond RAG: Architecting Context-Aware AI Systems with Spring Boot
-
TigerFS Mounts PostgreSQL Databases as a Filesystem for Developers and AI Agents
-
Context Engineering with Adi Polak
-