Sara Bayless da Costa discusses several prototyping methods helping to learn about product, gather quality feedback, and get the best version of a product out there as quickly as possible.
Ted DesMaisons and Lisa Rowland talk about the tools and mindset of improvisation so one can rewire his own circuitry and open up new capabilities in the way he interacts with work, the world etc.
Heidi Waterhouse discusses seven issues to tackle during project development: Localization, Security, Extensibility, Documentation, Affordance, Acceptance, Accessibility.
Oliver Gierke explores some commonalities of Domain Driven Design and REST, and how to create REST APIs that are driven by the domain.
Adrian Fittolani introduces the Monte Carlo Simulation, an empirical mathematical method used to estimate project timelines.
Philip Wadler on why category theory is relevant for developers, discussing the principle of Propositions as Types connecting propositions and proofs in logic, and types and programs in computing.
Katherine Kirk shares real life, practical steps and techniques that she's successfully used to help solve tough tech people issues with teams, executives and divisions.
Noel Welsh discusses the paradigm of the functional programmer, contrasting it with the paradigm of the object-oriented programmer, and considering if it is possible to reconcile the two.
Chris Young and Kate Gray talk about applying methods used in political campaigns to the workplace to achieve goals and to influence and change a situation for the better.
Eric Evans introduces a few strategic design concepts and explains how they apply to development of microservices, as a tool for teams trying to grow large systems more coherently.
Robert Martin walks through some of the history of programming languages, and then prognosticates on the future of languages.
Andrew Dunkman explains the basics of Chrome extension development, how to avoid an extension being automatically disabled when performing upgrades, and some unexpected Chrome hooks.