InfoQ Homepage Mobile Content on InfoQ
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Interview with Joel Murach - Author of Murach's Android Programming
Murach Publishing continues to provide quality content for programmers by updating their titles regularly. Murach Android Programming by Joel Murach attempts to provide a comprehensive coverage of Android with plenty of screenshots and source codes to help developers to code in real world situations.
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Book Review: Building Applications with the Android SDK, 2nd Edition
The Android Developer’s Cookbook: Building Applications with the Android SDK, 2nd Edition is a collaborative effort by Ronan Schwarz, Phil Dutson, James Steele and Nelson To. The authors have succeeded in providing a solid reference book. A book for mobile app developers that can serve as an authoritative guide for newbies and intermediate to expert devs for creating awesome mobile apps.
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Interview with Kevin Nilson on Cloud Monitoring and Mobile Testing
Managing a cloud environment is very different from managing servers inside the wall. On JavaOne Shanghai 2013, Kevin Nilson, the VP of Engineering at just.me, gave a talk on what needs to be done after deploying to the cloud, and he covered a lot on what an ops needs to take care of on AWS environment.
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Native Cross-Platform Apps with Tabris
Tabris is the first Java toolkit for the cross-platform development of native mobile applications. It combines native user experience with tailor-made, native controls and functions. But what exactly does native mean?
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Hybrid Mobile Apps with ASP.NET MVC
Daniel Jebaraj demonstrates creating hybrid mobile apps with Android and ASP.NET MVC.
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Cloudberry: An HTML5 Cloud Phone Platform for Mobile Devices
In this article, authors introduce Cloudberry, an HTML5-based cloud phone software which offers the benefit of changing features on mobile devices almost instantly. They also talk about challenges of using this platform.
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Designing a World at Your Fingertips: A Look at Mobile User Interfaces
User interface (UI) is a critical component of any successful mobile application. In this article, Forrest Shull presents his interview discussion with Human-Computer Interaction (HCI) researchers about mobile UI principles and other areas of ongoing research including multiple devices, privacy and security, and voice. He also talks about the challenges when developing mobile user interfaces.
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Java EE Mobile Application Development using the AeroGear Framework
AeroGear is a mobile development framework from JBoss that supports mobile web, hybrid, native apps on iOS & Android, and server side resources with extensions into existing projects like RESTEasy. Jay Balunas and Marius Bogoevici spoke at JavaOne 2012 Conference about AeroGear framework. InfoQ caught up with them and Anil Saldhana to speak about mobile development using AeroGear.
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A Technical Overview of Moscrif – MObile SCRipting Framework
Moscrif is a cross-platform solution for mobile application development enabling developers to create native applications and games for smartphones, tablets and desktops.
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James Ward on Client Server Application Development with HTML5 and Java
Application development, whether it's client server, traditional web or a mobile web application, the recent trend is in using technologies like HTML5, CSS3, and JavaScript. James Ward spoke at JavaOne 2012 Conference about client server application development with HTML5 and Java. InfoQ caught up with James to speak about his presentation and the new application development trend.
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Detection of Mobile Malware in the Wild
In this article, authors talk about new techniques for detecting mobile malware to help protect smartphones from security threats. The techniques include Static analysis, Dynamic analysis, Application permission analysis, Cloud-based detection, Battery life monitoring. They also discuss smartphone protection tips and best practices.
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Continuous Mobile Application Testing
Given the onslaught of mobile devices and apps into the SDLC, fingers and eyeballs seem to be the only way apps can be tested right now. But manual testing drastically slows down the development process, leaves a huge margin for error, and ultimately lowers the team’s ability to release quality software in a short amount of time. Dan Bartow of SOASTA hopes to offer something better.