InfoQ Homepage Mobile Content on InfoQ
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Google Leverages Near Real-Time Backend Development With Firebase
From Google Cloud Platform’s team, Mandy Waite presented at QCon London 2015 Firebase, a solution to help teams being focused on building (near) real-time mobile and web applications without dealing with the complexity of backend services.
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Creating Mobile Native Apps in JavaScript with NativeScript
Telerik has opened for public access NativeScript, a framework for creating native cross-platform applications for Android, iOS and Windows Universal.
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Mobile Survey Q1 2015: Platform Status, Swift Adoption and Revenue
The recently published survey, State of the Developer Nation Q1 2015, conducted by VisionMobile analyzes the key mobile developer trends including the status of mobile platforms, Swift and revenue.
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Google Releases gRPC, a HTTP/2 RPC Framework for Microservices
Google has opened sourced gRPC, a RPC framework used internally to connect cloud microservices. gRPC comes with support for 10 languages, making it attractive for creating back-end cloud services for mobile applications.
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Pointer Events Reaches W3C Final Stage, “Recommendation”
The World Wide Web Consortium (W3C) has published the Pointer Events standard as a recommendation for wide adoption, but its future is in doubt as Apple and Google are refusing to implement it.
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Reapp - Hybrid Mobile App Development Using React
Over the past two weeks much hype has surrounded Facebook’s announcement of React Native, an extension to React.js that enables native mobile app development using JavaScript. Amidst the hype Reapp has launched , offering React enthusiasts an alternative approach to developing mobile apps.
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Microsoft Open Sources TouchDevelop Containing 160K LoC
Microsoft has open source their research project TouchDevelop, which contains about 160K lines of code mostly written in TypeScript.
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Reveal 1.5 Released, Adding 35 New Features Including Auto-Layout Support
Itty Bitty apps last week released (http://revealapp.com/features/#debug) version 1.5 of their iOS layout debugging app Reveal; which features 35 new features and a refreshed user interface.
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JUniversal: A Microsoft Tool for Porting Android Apps to Windows Phone and iOS
Microsoft has open sourced JUniversal, a tool for writing cross-platform mobile applications in Java.
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Mobile Security and Team Collaboration: How to Combine It
Mobile devices often contain both personal and corporate data. When these devices use cloud services with an "always on" internet connection the risk of security breaches increases says Jeff Crume. An interview on mobile security threats, increasing adherence to security policies, using mobile devices to collaborate efficiently, effectively and secure, and deploying enterprise mobile security.
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Facebook Enables Native App Development in JavaScript with React Native
Announced at last week’s React Conf, React Native is a version of the popular React JavaScript library targeted solely at mobile developers. On the surface React Native looks very similar to React, with JavaScript declarations of reactive user interfaces; but behind the scenes React Native interfaces are backed by platform specific native controls rather than DOM elements.
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MuleSoft Announces ESB 3.6 and Anypoint Platform for Mobile
MuleSoft has announced this month the release of ESB 3.6 runtime, improvements to Anypoint Studio and the Anypoint Platform for Mobile to support mobile application development.
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Unity Launches Analytics on iOS and Android
Unity last week announced the launch of Unity Analytics, a service which assists game developers in gaining an understanding into the behaviour of their players. The service is currently in an open beta with support for the iOS and Android platforms only.
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Xamarin Releases Unified iOS/Mac API with 64-Bit Support
amarin last week announced version 8.6 of its iOS SDK (Xamarin.iOS), the first non-beta release to include the company's Unified API for iOS and Mac. The Unified API replaces the 32-bit MonoTouch and MonoMac APIs, enabling code re-use across both platforms and adding 64-bit support.
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The Current Status of Browser-based Virtual Reality in HTML5
The SFHTML5 group recently had a meeting discussing HTML5 technologies for creating virtual reality experiences – WebGL, WebVR, Three.js, GLAM –, and the current development status for implementing support for them in Firefox and Chrome. The idea is to bring the entire web into the VR experience.