Daniel Steinberg takes a look at what idiomatic Swift will look like when Swift 3 is released and discusses the reasoning behind some of the choices.
Simon Gladman overviews some of the image processing techniques available to iOS developers and three frameworks offered by Apple: Core Image, Accelerate/vImage and Metal.
Alex Blewitt talks about Swift and looks at the open source project, how applications and libraries can be built, the differences between the different builds and how Swift works under the hood.
Brian Holt talks about React, performance issues, some general web performance tips, lessons learned while helping write m.reddit.com using React.
Tony Trummer focuses on how to apply an adversarial perspective when building Android applications, how to identify attack surfaces and the thought process attackers use.
Rahul Somasunderam aims at showing how Groovy can make iOS development a pleasure.
Hannah Mittelstaedt talks about how Etsy dissolved the traditional Android and iOS teams and trained tons of web developers in app development.
Melissa Tondi discusses mobile testing, advising on creating a device testing matrix and the balance between devices and emulators, along with a comparison between various automated testing tools.
Alexander Stigsen explores the challenges & opportunities in developing for the new mobile cloud, where most of the processing power is not in a datacenter but in the pockets of users.
Tin Kadoic expands the definition of responsive beyond RWD, encouranges the audience to rethink how to design and develop responsive software, showing samples of intelligent design.
Wesley Reisz explores Android Wear, providing practical ways to introduce wearables into your mobile strategy and exercising the Android Wear API through a demo.