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Architecture & Design Follow 2524 Followers

Building Reliability in an Unreliable World

Posted by Greg Murphy  on  Apr 20, 2017 Posted by Greg Murphy Follow 0 Followers  on  Apr 20, 2017

Greg Murphy describes how GameSparks has designed their platform to be tolerant of many things: unreliable and slow internet connectivity, cloud resources that can fail without warning, and more.

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Building a Cloud Ecosystem Architecture

Posted by Chris Haddad  on  Mar 05, 2013 Posted by Chris Haddad Follow 0 Followers  on  Mar 05, 2013

Chris Haddad discusses cloud computing, PaaS, multi-tenancy, cloud ecosystems, cloud aware APIs from the perspective and the benefits it can provide to the business.

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Securing OAuth2-Enabled, Multi-Tenant Applications with Spring Security

Posted by Robert Winch  on  Aug 03, 2012 3 Posted by Robert Winch Follow 0 Followers  on  Aug 03, 2012 3

Robert Winch explains how to secure a multi-tenant application with Spring Security and how to enable OAuth 2.

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