InfoQ Homepage Performance Content on InfoQ
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Google Propeller Squeezes Extra Performance from Large-Scale LLVM Binaries
Google Propeller is able to improve the performance of LLVM binaries by relinking and optimizing them based on a profile of their behaviour at runtime. Propeller can bring 2-9% improvements on key performance benchmarks for binaries that were previously highly optimized by LLVM, say Google engineers.
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Adaptive Loading for a Faster Web
The Google Chrome team recently introduced Adaptive Loading, an exploration for loading and rendering the most suitable version of a component based on network speed, CPU, memory, and other web platform signals.
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Yelp Varanus Helps Android Apps Monitor and Limit Network Traffic
Recently open-sourced by Yelp, Varanus is an Android library aiming to prevent apps from inadvertently consuming too much data. Besides monitoring network traffic, Varanus can also shut it off if required.
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Reducing Build Time with Observability in the Software Supply Chain
Tools commonly used in production can also be applied to gain insight into the CI/CD pipeline to reduce the build time. Ben Hartshorne, engineer at honeycomb.io, gave the presentation Observability in the SSC: Seeing into Your Build System at QCon San Francisco 2019.
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CSS-in-JS Performance Cost - Mitigating Strategies
CSS-in-JS became popular in some contexts as a way to link a component logic to its styling. Aggelos Arvanitakis reminded developers about cases in which the cost of CSS-in-JS can no longer be neglected, and provided mitigating strategies.
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Google Introduces E2 Family of VMs in Beta for Google Compute Engine
In a recent blog post, Google announced its new E2 family of general-purpose VMs for Google Compute Engine are available in beta. With E2, Google aims to provide customers with flexible, performance-driven, and cost-effective VMs for Google Compute Engine on its Google Cloud Platform (GCP).
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V8 JavaScript Engine 8.0 Reduces Heap by 40%, Adds Optional Chaining and Null Coalescing
The latest release of Google's V8 JavaScript engine, V8 8.0, uses pointer compression to reduce heap size by 40% and with no performance hit. Additionally, it adds support for optional chaining using the ?. operator and for nullish coalescence using ??. V8 v8.0 will be officially available with Chrome version 80.
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DOES 2019: Creating a Culture of High Performance by Dr. Andre Martin From Google
The speed of growth is creating unforeseen and powerful impacts on company culture. Dr. Martin, VP PeopleDev at Google, shared the negative impacts that growth has on culture and what the best workplaces do to create a more compelling employee experience.
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WebExpo 2019: More Than You Ever Wanted to Know About Resource Hints
Harry Roberts, consultant front-end architect at CSS Wizardry, discussed how web pages can be made faster with Resource Hints in a recent talk at WebExpo 2019 in Prague.
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Instana Pipeline Feedback for Release Performance
Application performance management service provider Instana launched Pipeline Feedback for release performance tracking and analysis. Pipeline Feedback provides automatic tracking of application releases, feedback on release performance, and integration with Jenkins.
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Facebook Hermes May Significantly Reduce Boot-Time and Memory Usage in Android React Native Apps
Recently open-sourced by Facebook, JavaScript Engine Hermes aims to improve the performance of React Native Apps on Android devices, especially focusing on startup performance, download size, and memory consumption. Facebook claims are backed by initial benchmarking on Microsoft Office and Mattermost, an open source alternative to Slack.
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Improving Webapp Performance with Multi-Threading: a Study of Web Workers' Communication Overhead
Surma, Web Advocate at Google, recently published a study on the performance of postMessage, the method used by web workers to communicate. Surma concludes that while postMessage comes with some overhead, provided the payload is below a given budget, moving non-UI tasks off the main thread may result in increased overall user-perceived performance.
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The Cost of JavaScript 2019: Improvement Opportunities Now Mostly in Download and Execution
Addy Osmani, engineering manager at Google working on Chrome, recently presented the actualized findings of the Cost of JavaScript study. Osmani contends that, as browsers engineer improvements in JavaScript parsing and compiling time, the dominant costs of processing scripts are increasingly download and CPU execution time.
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Chrome 74 Natively Supports Lazy Loading
Google recently released Google Chrome 74 with a new experimental flag to enable native lazy loading support for images and iframes. The img and iframe HTML tags get an additional loading attribute to configure the lazy loading behaviour of the corresponding resource. Deferring load of non-visible content may reduce data usage, memory usage, and speed up above-the-fold content.
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Microsoft Announces React Native for Windows, with Focus on Performance
Microsoft recently announced at Microsoft Build 2019 a MIT-licensed, performance-oriented re-implementation of React Native for Windows. The new React Native for Windows will enable React Native developers to build native Windows apps with React. With the Windows 10 SDK support, developers may target a large variety of Windows devices such as PCs, tablets, laplets, Xbox, or Mixed Reality devices.