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Immutable Object vs. Unsynchronized State
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by Joshua Bennett on Feb 22, 2011 |

Joshua Bennett discusses immutable objects, what they are good for, when they are recommended to be used and when are to be avoided.


Joshua Bennett is a technical architect for CME Group. His days are spent designing and developing highly scalable and concurrent systems which need to handle the rigors of the high throughput low latency world of the futures and options trading industry. When he isn't working, he spends his time preparing for the inevitable zombie apocalypse by learning to operate various motorized vehicles.

Strange Loop is a developer-run software conference. Innovation, creativity, and the future happen in the magical nexus "between" established areas. Strange Loop eagerly promotes a mix of languages and technologies in this nexus, bringing together the worlds of bleeding edge technology, enterprise systems, and academic research. Of particular interest are new directions in data storage, alternative languages, concurrent and distributed systems, front-end web, semantic web, and mobile apps.

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