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Introduction to CUDA C
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| by Cyril Zeller Follow 0 Followers on May 28, 2012 |

Cyril Zeller introduces NVIDIA CUDA development, showing how to write and execute C programs on the GPU, how to manage GPU memory and communication with the CPU.

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Cyril Zeller manages the Developer Technology group for GPU Computing at NVIDIA, working with developers on accelerating their applications using GPUs. Prior to joining NVIDIA, Cyril was a senior software engineer developing games at Electronic Arts. He received a Ph.D. in Computer Vision from the Ecole Polytechnique, France.

Software is changing the world; QCon aims to empower software development by facilitating the spread of knowledge and innovation in the enterprise software development community; to achieve this, QCon is organized as a practitioner-driven conference designed for people influencing innovation in their teams: team leads, architects, project managers, engineering directors.

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