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Introduction to CUDA C



Cyril Zeller introduces NVIDIA CUDA development, showing how to write and execute C programs on the GPU, how to manage GPU memory and communication with the CPU.


Cyril Zeller manages the Developer Technology group for GPU Computing at NVIDIA, working with developers on accelerating their applications using GPUs. Prior to joining NVIDIA, Cyril was a senior software engineer developing games at Electronic Arts. He received a Ph.D. in Computer Vision from the Ecole Polytechnique, France.

About the conference

Software is changing the world; QCon aims to empower software development by facilitating the spread of knowledge and innovation in the enterprise software development community; to achieve this, QCon is organized as a practitioner-driven conference designed for people influencing innovation in their teams: team leads, architects, project managers, engineering directors.

Recorded at:

May 28, 2012