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UI in an Agile Process - The Quick 'n' Dirty Approach in the Real World
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| by Janne Jul Jensen Follow 0 Followers on Jan 13, 2012 |

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Janne Jul Jensen presents the development process of a mobile banking application from prototyping to the actual product including SCRUM sessions, sprint evaluations, UI designing, and user feedback.

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Janne Jul Jensen is an interaction designer at Trifork specialized in usability, human-computer interaction and interaction design, and applies her expertise to the mobile app projects within Trifork, most recently the Danske Bank MobilBank project. She also gives courses internally and externally on her topics of expertise and has recently started a series of GOTO-nights on UX for mobile apps.

GOTO Aarhus is the enterprise software development conference designed for team leads, architects, and project management and is organized by developers, for developers. As software developers and architects ourselves, we wanted to craft the ultimate conference. The result is a high quality conference experience where a tremendous amount of attention and investment has gone into having the best content on the most important topics presented by the leaders in our community, staged in an intimate environment needed to support as much learning and networking as possible.

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