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Drunken Stumble: The Correct Way To Build Software
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| by Garrett Smith Follow 0 Followers on May 29, 2015 |

Garrett Smith introduces Drunken Stumble, a development method in two stages: a lean, which represents the goal of the programmer or team, and a stumble, which is a series of automatic "next steps".


Garrett Smith is Senior Architect at CloudBees, the Jenkins company. Garrett specializes in distributed systems and reliable software. Garrett is an Erlang instructor and the author of e2, a library that accelerates correct Erlang/OTP programming. He is a frequent speaker at technical conferences world wide including OSCON, GOTO, Code Mesh, Strange Loop, and Lambda Jam.

Begun in 2012 this now annual conference hosted in Vilnius, Lithuania brings the best of the developer world to the Baltic's. The overall theme is building stuff, we have a heavy focus on lessons from trenches from the people that were there.