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Functional Reactive Programming in Elm
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| by Evan Czaplicki Follow 1 Followers on Nov 05, 2013 |

Evan Czaplicki explains the key concepts of Functional Reactive Programming, showing how FRP can avoid the callback hell. He shows how to use FRP for games, demoing a Mario game.


Evan Czaplicki is a functional programmer at heart, and his broad goal is to provide the tools and learning resources to make functional languages common in industry. Recently moved from Google to Prezi to work on Elm full-time, so he splits his time between Prezi’s two main outposts: San Francisco and Budapest.

Strange Loop is a multi-disciplinary conference that aims to bring together the developers and thinkers building tomorrow's technology in fields such as emerging languages, alternative databases, concurrency, distributed systems, mobile development, and the web.

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