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Developing iOS Apps for Fun and Profit
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| by Phil Nash Follow 0 Followers on May 26, 2013 |

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41:55

Summary
Phil Nash discusses iOS development, from the idiosyncrasies of Objective-C to how to test a mobile app to getting an app on the app store and getting it noticed.

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Bio

Outside of paid contract work, consulting, training and coaching, Phil Nash has authored open source projects such as CATCH (a C++ & Objective-C test framework) and iPhone apps such as the strategy game, vConqr. He's been an increasingly semi-regular speaker at conferences and events.

Building on its thriving tech and startup community, SyncNorwich presents SyncConf 2013, a one-day Agile and Tech Conference in the heart of Norfolk. Syncing local and international speakers, ideas and investors.

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