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How We Built a Cloud Platform Using Netflix OSS
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by Carl Quinn on Aug 24, 2014 |

Carl Quinn explains how Riot Games built a cloud platform based on the Netflix OSS stack plus a number of other extensions including Dropwizard, Eureka, Archaius, Asgard, Edda, etc.


Carl Quinn has been developing software professionally for 34 years. The one thread through his career has been an inexplicable attraction to developer tools, spending time building them at Borland (C++ & Java IDEs), Sun, Google (Java & C++ build system), Netflix and most recently at Riot Games (Cloud Architect). Carl also co-hosts the Java Posse podcast, the #1 ranked Java technology podcast.

The Philadelphia Emerging Technologies for the Enterprise Conference has established itself as the most diverse and interesting conference on the East Coast. Curated by developers, for developers, it brings together the brightest minds in software development.

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