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A Board Game Night with Geeks
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| by Felienne Hermans Follow 0 Followers on Mar 30, 2016 |
40:29

Summary
Felienne Hermans explains how she used F# to determine if the game Quarto can end up in a tie or if there is always a winner. The technique used can be applied to scheduling and register allocation.

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Bio

Felienne Hermans is an assistant professor at Delft University of Technology. During her PhD project, she researched the applicability of refactoring and smell detection to spreadsheets, and founded a spin off based on this idea. Now a professor, she continues her mission to improve spreadsheets in the wild using software engineering methods. She is co-organizer of Joy of Coding in Rotterdam.

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