InfoQ Homepage Presentations Next Gen Networking Infrastructure with Rust
Next Gen Networking Infrastructure with Rust
Summary
Carl Lerche shows how Rust’s “zero cost abstractions” can be leveraged to provide a networking platform that provides expressiveness, speed, and safety with tradeoffs between them. He describes how these techniques are used in Linkerd, a “service mesh” proxy for the next generation of cloud native applications.
Bio
Carl Lerche is a software engineer at Buoyant. He has authored and contributed to many open source Rust libraries, including Tokio, a platform for writing fast networking code.
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Community comments
C++ is not C
by Sijmen Mulder,
Why not Reactive
by Emmanuel EFUFA,
please fix slides part of the lecture-view
by dev tesmari,
C++ is not C
by Sijmen Mulder,
Your message is awaiting moderation. Thank you for participating in the discussion.
C and C++ have evolved to be very different languages. C++ has a type system that is used by the standard library to provide fairly strong memory management primitives. Despite not offering the same sort of guarantees as Rust, the notion that you need to do your own memory management in C++ is simply not true.
Now as for C, the problems as outlined in the presentation do exist. (But it shines in other respects, such as portability.)
Why not Reactive
by Emmanuel EFUFA,
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can a networking Library like Tokio built using Reactive Programming with Vert.x
please fix slides part of the lecture-view
by dev tesmari,
Your message is awaiting moderation. Thank you for participating in the discussion.
seems the person-view has proper slides embedded, while the slide-view only has static title picture