InfoQ Homepage Product Management Content on InfoQ
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Rocket to Mars: A Sprint Planning Game
“Many team and their product owners believe that the team's unique job is to deliver more and more story points, but we consider this to be a complete misunderstanding of the relation between the team and the product owner” said Damien Thouvenin and Pierrick Revol. They ran a sprint planning game on investing time to produce stories, investigate issues, reduce technical debt, or do training.
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Is Getting Rid of All Projects a Good Idea?
At the XP Days Benelux conference, Paul Kuijten did a session called "kill all projects" where he questioned if getting rid of all projects could be a good idea. InfoQ did an interview with Paul about project management practices that can be valuable for agile, and the funding of product development.
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Different Approaches for Product Backlog Grooming
The purpose of backlog grooming is to keep the product backlog up to date and clean. Different approaches are used by product owners and teams to do this.
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"February Revolution" Aims to Focus Software Delivery on Business Outcomes
In February 2013 a group of authors, speakers, consultants and practitioners met to identify the common elements in their approaches to focusing software delivery on business outcomes. The group identified some underlying principles and practical steps that organisations and teams can take to help ensure the products they "build the right product" to maximize business value.
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Minimum Viable Products for Enterprises
Enterprise software startups use a minimum viable product (MVP) to learn about customers with limited effort and money. How can organizations deploy lean startup principles to develop a viable product for their stakeholders?
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Too Much Technology?
As technologists we often never question how technology is affecting us and our world. This interview with Eric Brende presents an a different view on progress, innovation and technology.
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Individual Yield
Tony Wong, a project management blackbelt, enumerates some practical points on individual procutivity. This article wonders how well these apply to software development and contrasts his list with that of other lists.
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Product Owner Patterns
The Product Owner role is regularly debated and discussed. The challenges of the role and the responsabilities encompased by it are a frequent source of discussion and advice. Recently there has been discussion about common aspects of the role and the important activities a product owner needs to ensure happen on an agile project, and the difference between the product owner and product manager