Todd Montgomery discusses several questions related to the asynchronous vs synchronous designs debate.
Martin Thompson explores how their managed runtimes can equal, and even better in some cases, the performance of native languages.
Mark Price talks about techniques for making performance testing a first-class citizen in a Continuous Delivery pipeline.
Ix-chel Ruiz and Andres Almiray talk about the tools, like JMeter and JMH, and some techniques that should make engaging in performance testing a rewarding experience.
Peter Lawrey looks at the differences between microservices and monolith architectures and their relative benefits and disadvantage.
Jonas Boner explores microservices from first principles, distilling their essence and putting them in their true context: distributed systems based on reactive principles.
Greg Murphy describes how GameSparks has designed their platform to be tolerant of many things: unreliable and slow internet connectivity, cloud resources that can fail without warning, and more.
Edward Hiley, Dan Rathbone talk about how NHS Digital has built a highly secure and resilient system for processing patient data, applying techniques more often used in the cloud to bare metal servers
Greg Hawkins discusses how Starling Bank, part of the new movement in FinTech challenger banks, is innovating while addressing the need for resilience in a world where failure is everywhere.
A.Tomb describes the capabilities of some open source tools that allow us to automatically determine whether a low-level cryptographic implementation matches a higher-level mathematical specification
Alex Qin tells the true story of her physical transformation, and the surprising and drastic ways in which it affected how she was perceived and treated as a programmer.
Matt Heath discusses why Go is suited for microservices, what makes it attractive to high volume, low latency, distributed apps, and how easy it is to adopt into existing systems and organisations.