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44:29
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Building URL-Driven Web Apps with Ember.js

Posted by Tom Dale  on  Feb 18, 2014 Posted by Tom Dale Follow 0 Followers  on  Feb 18, 2014

Tom Dale examines the core architecture of a URL-driven web app built with JavaScript, then discusses a specific implementation of it with Ember.js.

41:23
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Enabling Java in Latency Sensitive Environments

Posted by Gil Tene  on  Feb 18, 2014 Posted by Gil Tene Follow 2 Followers  on  Feb 18, 2014

Gil Tene examines the core issues that have historically kept Java environments from performing well in low latency environments and how it can perform now without trade-offs and compromises.

37:26
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No Formula for This

Posted by Tom Santero  on  Feb 13, 2014 Posted by Tom Santero Follow 0 Followers  on  Feb 13, 2014

Tom Santero explores the various configurations of distributed teams, dissecting both productive as well as undesirable qualities that emerge when working remotely.

45:08
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Reactive REST

Posted by Jafar Husain  on  Feb 11, 2014 3 Posted by Jafar Husain Follow 0 Followers  on  Feb 11, 2014 3

Jafar Husain explains how Netflix uses reactive programming to build and consume REST endpoints, and how they work around the limitations of the HTTP protocol to create high-performance REST APIs.

52:00
Followers

Lessons from Building LinkedIn Mobile - HTML5 & Node.js

Posted by Kiran Prasad  on  Feb 10, 2014 Posted by Kiran Prasad Follow 0 Followers  on  Feb 10, 2014

Kiran Prasad discusses what impact mobile has on architecture, explaining how HTML5 and Node.js can help, and sharing how to use these technologies effectively at scale.

47:51
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Synergistic Effects: A Mixed Remote/In-house Team Can Be Better than the Sum of Its Parts

Posted by Dana Caulder  on  Feb 07, 2014 Posted by Dana Caulder Follow 0 Followers  on  Feb 07, 2014

Dana Caulder discusses how to improve team communication and delivery, aligning processes and tooling for iterative improvement, processes to mitigate team member turnover and speed-up onboarding.

47:39
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Java Marshalling: A Performance Approach

Posted by Todd Montgomery  on  Feb 05, 2014 Posted by Todd Montgomery Follow 3 Followers  on  Feb 05, 2014

Todd Montgomery proposes a new approach to marshalling in Java using FIX/SBE, new marshalling API approaches, and the extensive application of mechanical sympathy to this problem domain.

50:33
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Lean Apart: A Case Study in Agile UX Design for a Distributed Team

Posted by Jennifer Hayes  on  Feb 05, 2014 Posted by Jennifer Hayes Follow 0 Followers , Adam Archer Follow 0 Followers  on  Feb 05, 2014

Jennifer Hayes, Adam Archer present how they built a mixed team (local&remote) to learn the practice of design studios, making them an integral part of doing UI design.

47:14
Followers

Everything I Learned About Scaling Online Games I Learned at Google and eBay: Scalability at KIXEYE

Posted by Randy Shoup  on  Jan 30, 2014 Posted by Randy Shoup Follow 1 Followers  on  Jan 30, 2014

Randy Shoup shares war stories from eBay and Google about performance, consistency, iterative development, and autoscaling, connecting them with experiences building KIXEYE's gaming platform.

29:24
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Common Security Pitfalls for Mobile Apps in the Enterprise

Posted by Kevin Watkins  on  Jan 29, 2014 Posted by Kevin Watkins Follow 0 Followers , Steve Hanna Follow 0 Followers  on  Jan 29, 2014

Watkins and Hanna discuss the top 5 security mistakes made by developers, examining them in detail by looking at the code and highlighting the risks from both the consumer and developer perspective.

49:45
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Top 10 - Performance Folklore

Posted by Martin Thompson  on  Jan 29, 2014 3 Posted by Martin Thompson Follow 4 Followers  on  Jan 29, 2014 3

Martin Thompson discusses Java, concurrency, operating systems, and functional programming in the context of designing and testing high-performance systems.

48:44
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Practicing at the Cutting Edge: Learning and Unlearning about Java Performance

Posted by Martin Thompson  on  Jan 21, 2014 Posted by Martin Thompson Follow 4 Followers  on  Jan 21, 2014

Martin Thompson overviews Java's evolution, comparing it with C++'s, discussing the challenges of pushing the performance limits.

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