InfoQ Homepage Teamwork Content on InfoQ
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The Girl with the Chisel Tip Marker
Lynne Cazaly shares ways to achieve greater buy-in, clearer communication and higher levels of engagement with team members, stakeholders, sponsors and business units using "visual agility".
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The Power of Play - Making Good Teams Great
Portia Tung advises for playing at work to improve team relationships and fuel creativity.
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Experimenting on Humans
Aviran Mordo and Talya Gendler explain how their engineering team is supporting product managers in making the right decisions and getting their product roadmap on the right path.
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Navigating Politics: Why Lean/Agile Can Make It Worse & What to Do about It
Katherine Kirk draws lessons from on-the-ground experiences and eastern and tribal philosophy in order to illuminate practical and realistic ways of dealing with team politics.
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The Girl who Played with Paper
Lynne Cazaly explains how to apply visual maps, models, metaphors, templates and processes that help build buy-in, boost contributions and collaboration, and make communication a breeze within teams.
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Not Just Code Monkeys
Martin Fowler keynotes on the importance of building a healthy social environment where software development can thrive. Part 1 of this presentation: www.infoq.com/presentations/workflow-refactoring
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Why Your Team Has Slowed Down, Why That's Worse than You Think, and How to Fix it
Edmund Jorgensen discusses how and why engineering teams slow down, showing how attempts to manage costs in the face of slowdowns can death-spiral into worse delays with deadly economic consequences.
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Hacking a Shopping Centre - Creating Australia's Largest Agile Workspace
Ben Ross considers that physical environments affects agile practices, exemplifying with MYOB’s transformation of a shopping center’s roof into the largest open space in Melbourne.
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Extreme Innovations In Employee Welfare
Jack Hubbard presents a case study of how is life at PropellerNet, explaining why Propellernet is officially the best small company to work for in the UK.
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A Light Saber for Your Disruptive Tool Belt: The Business Model Canvas
Pete Cohen introduces the Business Model Canvas, a shared visual language for describing and designing business models, helping teams to achieve their goals within the context of an overall vision.
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The Art of Learning and Mentoring
Jutta Eckstein discusses how pedagogical patterns and corresponding tools can help individuals improve themselves, making them better mentors and therefore help their teams improve continuously.
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The Pivotal Way
Josh Knowles shares thoughts on the strong engineering culture which has made the Pivotal Labs team successful, taking a look at how things have evolved over the past 20 years.