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Large Scale Experimentation at Spotify

by on  Dec 08, 2016

When you want to scale the number of A/B tests to do many experiments at the same time, you need to adopt your processes and platform, and it might also impact your culture. Doing product research with controlled experiments helps to confront your ideas about how customers will use your product in reality, and check if those ideas actually impact user behaviour.

Building a Scalable Minimum Viable Product

by on  Sep 29, 2016 1

Scalability should be considered when developing a Minimum Viable Product (MVP). An MVP needs to be technically scalable and you need to have a plan on how to scale quickly when your MVP attracts many users and becomes successful. Knowing your possible performance bottlenecks and using common sense while developing your MVP will get you very far, says Erik Duindam, CTO at Unboxd.

The Body as Interface and Interpreting the Body talks at Bristol Girl Geek Dinner Event

by on  Jul 14, 2016

Tamara Chehayeb Makarem and Jenny Gaudion of Scott Logic will be speaking at a Girl Geek Dinner event on 20th July in Bristol, UK on the complimentary topics of ‘Body as Interface’ and ‘Interpreting the body’. They spoke to InfoQ about the different ways the body can be an interface with technology systems, how our thinking about user experience needs to change and interpreting body-based data.

Collision: Online Harassment and Machine Learning

by on  Apr 27, 2016

Online harassment is a serious issue, one that the engineers and designers behind the keyboard don't always think about when building software. Machine learning is become more prevalent but as more technology companies take advantage of it, they risk alienating their users even more by presenting content that isn't actually relevant.

Challenges of Microservices Deployments

by on  Apr 17, 2016

Recently ElectricCloud hosted a panel session on the challenges of microservice deployments and one of the panelists, Usman Ismail summarised the session, covering agreed problems the panelists had discussed as well as some recommendations based on their own experiences.

Angular Material 1.0 is Here

by on  Dec 18, 2015 1

Angular Material 1.0 has been released.

Most Common Issues Caused by Mobile Fragmentation

by on  Dec 12, 2015

Device fragmentation can be a serious hindrance to providing great mobile user experiences. A review of the most common issues faced by developers.

Getting Business Advantage from Continuous Delivery

by on  Oct 30, 2015 1

Gojko Adzic presented a keynote on "how to turn continuous delivery into competitive business advantage" at the Agile Tour London 2015. InfoQ interviewed Adzic about getting benefits from continuous delivery, Gojko's three rules of continuous delivery, possible problems and risks, and using multi versioning with continuous delivery.

What is API Developer Experience and Why It Matters

by on  Oct 25, 2015 4

API developer experience is a relatively novel focus aimed to improve API design so it provides a seamless experience to developers when writing software. It can help increase programmers’ efficience and make it easier for developers to achieve goals on behalf of end users.

Spring Forward Festival Celebrates Women in the Digital Industry

by on  Feb 25, 2015

Spring Forward is a festival in Brighton in the UK that coincides with Women’s History Month and aims to celebrate and encourage women’s work in the digital sector.

Facebook & Instagram Lessons on Android Development for Emerging Markets

by on  Nov 13, 2014

Facebook and Instagram shared from their experience improving their apps to perform better on various Android devices and over different network connection speeds during the session Scaling Android Apps for Emerging Markets recorded at @Scale 2014.

Google’s Guidelines for Creating and Publishing Android Apps

by on  Nov 07, 2014

Google has published “The Secrets to App Success on Google Play”, a playbook meant to educate Android developers on creating applications that have greater chances to be appreciated by users, downloaded by more people and obtain better results.

Alan Cooper Talks About Face 4 and Issues in UX Design

by on  Oct 13, 2014

Alan Cooper shares his views on the state of UX Design and how the fourth edition of his book, About Face, helps designers address challenges such as flat design, wearable devices, and implementing goal-directed design.

Testing the Internet of Things

by on  Sep 25, 2014

Testing embedded software and systems for the Internet of Things has to involve physical, sensory and emotional interactions says Gerie Owen, Business Solutions Analyst from Northeast Utilities. InfoQ interviewed Gerie Owen and Peter Varhol about how testing differs for the internet of things and embedded software and systems, and on dealing with expectations and experiences of people in testing.

API World 2014: Summary of Day One Events

by on  Sep 17, 2014

In this news item, we summarize the highlights of various talks from day one of the conference which are primarily focused on the craft of designing and developing effective APIs.

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