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Jeff Sutherland: Reaching Hyper-Productivity with Outsourced Development Teams

Posted by Jeff Sutherland  on  Nov 07, 2008 1 Posted by Jeff Sutherland Follow 1 Followers , Guido Schoonheim Follow 0 Followers  on  Nov 07, 2008 1

Jeff Sutherland, co-creator of Scrum, and Guido Schoonheim, CTO of Xebia, present an actual case of reaching hyper-productivity with a large distributed team using XP and Scrum.

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Technical Lessons Learned Turning the Agile Dials to Eleven

Posted by Craig Smith  on  Oct 30, 2008 2 Posted by Craig Smith Follow 3 Followers , Paul King Follow 0 Followers  on  Oct 30, 2008 2

Craig Smith and Paul King present their experiments with new Agile ideas leading them to better results, increased productivity and quality.

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Planning with a Large Distributed Team

Posted by Wes Williams  on  Oct 16, 2008 1 Posted by Wes Williams Follow 0 Followers , Mike Stout Follow 0 Followers  on  Oct 16, 2008 1

Williams and Stout share their recent experience with a large distributed team, the planning hurdles they encountered and how they passed them, and their recommendation: avoid large distributed teams.

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Measuring Agile in the Enterprise: 5 Success Factors for Large-Scale Agile Adoption

Posted by Michael Mah  on  Oct 09, 2008 4 Posted by Michael Mah Follow 0 Followers  on  Oct 09, 2008 4

Michael Mah analyzes the development process in 5 companies: 2 Agile (one of them BMC) and 3 classic. He presents the factors which contributed to the success of BMC's Agile adoption.

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Fostering Software Craftsmanship in a Corporate Setting

Posted by Scott Dillman  on  Sep 28, 2008 3 Posted by Scott Dillman Follow 0 Followers  on  Sep 28, 2008 3

Scott talks about software craftsmanship represented by people responsible for their work, continuously learning, taking pride in their work, sharing knowledge and respecting professional standards.

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Extremely Short Iterations as a Catalyst for Effective Prioritization of Work

Posted by Mishkin Berteig  on  Sep 24, 2008 1 Posted by Mishkin Berteig Follow 0 Followers  on  Sep 24, 2008 1

Mishkin Berteig presents how a 2-days iteration led to a crisis which in turn forced those involved to realize the importance and necessity of task prioritization.

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When Working Software Is Not Enough: A Story of Project Failure

Posted by Mitch Lacey  on  Sep 20, 2008 20 Posted by Mitch Lacey Follow 0 Followers  on  Sep 20, 2008 20

In this presentation filmed during Agile 2008, Mitch Lacey talks about a real life project that was on the verge of being successful, but was deemed as unsuccessful by the customer.

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Prioritizing Your Product Backlog

Posted by Mike Cohn  on  Sep 11, 2008 3 Posted by Mike Cohn Follow 1 Followers  on  Sep 11, 2008 3

Choosing the right features can make the difference between success and failure. Mike Cohn presented 'Prioritizing your Project Backlog' on how to organize/prioritize a project backlog.

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Agile in Practice: What Is Actually Going On Out There?

Posted by Scott Ambler  on  Sep 03, 2008 11 Posted by Scott Ambler Follow 0 Followers  on  Sep 03, 2008 11

Scott Ambler talks about actual data resulting from surveys made during 2006-2008, showing how Agile is perceived and implemented within organizations.

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Agile and Beyond - The Power of Aspirational Teams

Posted by Tim Mackinnon  on  Aug 27, 2008 1 Posted by Tim Mackinnon Follow 0 Followers  on  Aug 27, 2008 1

Tim Mackinnon talks about the aspirations behind the Agile principles and practices, the desire to become efficient, to write quality code which does not end up being thrown away.

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Future Directions for Agile

Posted by David Anderson  on  Aug 22, 2008 3 Posted by David Anderson Follow 0 Followers  on  Aug 22, 2008 3

David Anderson talks about the history of Agile, the current status of it and his vision for the future. The role of Agile consists in finding ways to implement its principles.

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10 Ways to Screw Up with Scrum and XP

Posted by Henrik Kniberg  on  Aug 20, 2008 4 Posted by Henrik Kniberg Follow 10 Followers  on  Aug 20, 2008 4

Henrik Kniberg talks about 10 possible reasons to fail while doing Scrum and XP. Maybe the team does not have a definition of what Done means to them, or they don't know what their velocity is.

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