InfoQ Homepage Business Content on InfoQ
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How to Change the World
Jurgen Appelo discusses introducing change inside organizations by viewing them as adaptive systems and social networks and using the Change Management 3.0 model.
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Devops Fools, Tools and other Smart Things
Patrick Debois discusses the role of tools in creating a new devops culture that needs to be build inside organizations around the idea of craftsmanship.
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Cloud Security or: How I Learned to Stop Worrying and Love the Cloud
Cloud security, according to IDC (2010), is the main worry for companies. Alon Hazy and Jakob Illeborg Pagter look at the threat landscape, and examine secure cloud solutions today and in the future.
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Bushido, and the Art of Staying Sane in the Game Development Business
Lars Kroll Kristensen shares the lessons learned from the rise and fall of Runestone, lessons applied in another game development company, Unity Studios.
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SoundCloud
Eric Wahlforss shares his thoughts on what’s great and not so great in building a company’s identity and culture related to communication, relations, the right people, technologies, Agile, etc..
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Storm: Distributed and Fault-tolerant Real-time Computation
Nathan Marz explain Storm, a distributed fault-tolerant and real-time computational system currently used by Twitter to keep statistics on user clicks for every URL and domain.
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More Than Just A Commodity
Joe Kuemerle introduces the developer to the business side of development starting from the premise that it is not enough to be technologically savvy to be successful in a software organization.
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Panel: Who Says You Have to Be a Guy to Be a Geek?
Susan Potter and JP Chance address the issue of being few women in software development teams, explaining why it matters, and what can be done to improve the situation.
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The Kiev Experiment: Evolving Agile Partnerships
Simon Ogle, Alexander Kikhtenko, and Peter Thomas present a case study of a development team transitioning from a waterfall approach to 15 offshore Agile teams over a period of 5 years.
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Collaboration Over Contracts in Agile “Offshore” Outsourced Development
Craig Larman explains the internal workings of a customer-supplier relationship, advising on how to proceed to ensure an offshore Agile development that is fulfilling for both parties.
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Scaling Lean & Agile: Large, Multisite or Offshore Delivery
Craig Larman presents practices and tips related to adoption, structure, requirements, contracts, architecture and design, offshore, multisite development, and coordination with large Scrum teams.