InfoQ Homepage Case Study Content on InfoQ
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The Unreasonable Effectiveness of Tuning
Keith Adams shares HHVM insights showing how a system can become very performant if it is well tuned.
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Experiences Building a Hypervideo-based Web App with Ember.js, Popcorn.js and HTML5
Thomas Herrmann discusses the advantages, challenges and lessons learned in building a multimedia-heavy, interactive HTML5 application with Ember.js.
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How GitHub (no longer) Works
Zach Holman discusses the various stumbling blocks GitHub encountered as the company grew over the years.
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Lessons Learned Implementing Activity-based Working alongside Agile at Bankwest
Ed Cortis shares lessons learned adopting ABW, covering the pilot program, noise/quiet spaces, tools, curtains, card walls, people, logistics, etc.
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Growing C++ Software Guided by Tests
Alan Griffiths shares the organizational process, the technological challenges and the solutions adopted by a team developing a C++ systems component.
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You Can Improve Scalability over 10 Years
Marton Anka shares lessons learned and technical details scaling LogMeIn over a decade.
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Painful Success - Lessons Learned while Scaling Up
Jesper Richter-Reichhelm shares lessons learned from failures while scaling Wooga games to millions of daily users.
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How a Graph Database Allows Shutl to Deliver Even Faster
Volker Pacher explains why Shutl chose Neo4j when faced with the need of building a new API meant to support business growth, the challenges met during implementation and solutions applied.
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Architecture of the Triposo Travel Guide
Jon Tirsen and Douwe Osinga tell Triposo’s story from a small hobby project to the large architecture of today. Triposo is a mobile phone travel guide.
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Trying out Kanban at Comcast
Trevor Lalish-Menagh shares his experience introducing Kanban, what has worked and what hasn’t.
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How We Scaled Songkick for More Traffic and More Productive Development
Marc Pacheco tells how Songkick made radical changes to increase the performance of the site while retaining a productive development team.
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Inside Lanyrd's Architecture
Andrew Godwin tells Lanyrd’s story, covering the technology stack, tricks used, and what they would do differently if they could start afresh.