InfoQ Homepage Design Content on InfoQ
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Where Did My Architecture Go?
Eoin Woods advices on writing code that preserves the initial architectural design using conventions, dependency analysis, module systems, augmenting the code & checking rules, and language extensions
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Futures Trade Flow
Ian Bond presents the development of a trade flow event-driven architecture, providing the background of futures trade, the domain and the solution, sharing some of the lessons learned along the way.
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5 Classic Patterns in Everyday Code
Michael Wood explains the importance of using patterns in software design, exemplifying with Adapter, Decorator, Command, and several Factory patterns.
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Mobile App Privacy — You’re Doing It Wrong (and So Am I)
Graham Lee advices on how to create an user experience that properly deals with privacy and, in some respect, security issues in mobile applications.
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Using Design Thinking to Stop Building Worthless Software
Jeff Patton outlines the concepts behind design thinking: clear problem definition, ideation, iteration, and execution plans that emphasize continuous learning, accompanied by real-life examples.
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The Code is the Design
Mark Haskamp supports the idea that source code is the design blueprint and the entire documentation of a software product.
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Parallel Programming Patterns: Data Parallelism
Ralph Johnson presents several data parallelism patterns, including related Java, C# and C++ libraries from Intel and Microsoft, comparing it with other forms of parallelism such as actor programming.
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Savara - Formally Verifying SOA Designs Against Requirements
Steve Ross-Talbot presents Savara, comprising a set of tools enabling enterprise architects to validate various artifacts against other artifacts based on the “Testable Architecture” methodology.
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Immutable Object vs. Unsynchronized State
Joshua Bennett discusses immutable objects, what they are good for, when they are recommended to be used and when are to be avoided.
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Parallel Programming Patterns: Data Parallelism
Ralph Johnson presents several data parallelism patterns, including related libraries from Intel and Microsoft, comparing it with other forms of parallel programming such as actor programming.
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Webmail for Millions, Powered by Erlang
Scott Lystig Fritchie presents the architecture and lessons learned implementing a webmail system in Erlang, using UBF and Hibari, a distributed key-value store, to accommodate a large user base.
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QCon Keynote: Forty Years of Fun with Computers
Dan Ingalls presents his journey through the world of software developing a number of core technologies over the last forty years, explaining what brought them forth and why they are fun even today.