InfoQ Homepage HTML Content on InfoQ
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Igniting Kids' Enthusiasm for Coding
CodingStuff.org is an initiative to ignite kids' enthusiasm to learn how to code, to create apps, to design websites, and overall to become comfortable with technology. This article explores what teachers can do to ignite kid's enthusiasm for coding by using interesting and cool lessons to give them some pointers on how to code and then let the magic happen!
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Creating a Mobile Development Strategy for 2015
Now that 2015 is underway, it’s imperative to consider a mobile strategy framework for a prosperous year and beyond. We will be discussing some key points to consider as you plan your strategy for the year, and how they can help you usher in a successful future. These topics include visual development environments , Bimodal IT, cloud-based mobile development and the HTML5 vs. native debate.
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Article Series: Next Generation HTML5 and JavaScript
In this (post)HTML5 series, we go beyond buzzwords and get practical insights from experts about what has actually worked for them. We also talk about technologies that go a step further, and define the future of how the standards and web development will evolve.
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Q&A with Matthew Carver on The Responsive Web
Responsive web design is an important part of the modern web and a must-have skill for web developers. The Responsive Web by Matt Carver provides an introduction and suggestions on how to get started. Beginning with the what and why and moving all the way to some advanced techniques, Carver provides a solid overview of an essential tool in the modern web developer's toolbox.
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Towards a Resolution-Independent Web with SVG
This article examines the advantages of using Scalable Vector Graphics (SVG) as the preferred format for the graphic assets of any web or mobile web project. The aim here is not to deter designers and developers from the proven method of using raster formats (PNG / JPEG) but rather to showcase how usage of SVGs can enhance the workflow of any web project.
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Writing Automated Tests with Jazz Automation
Jazz Automation is a testing framework built to automate and speed up acceptance/functional testing for all types of web based systems or static websites and in any industry. It also lends itself to easily implement automated integration testing. Historically this type of testing has been all manual, labor intensive, and inaccurate.
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Codenvy’s Architecture, Part 2
Tyler Jewell, CEO of Codenvy, unveils in this 2-parts article the architecture of Codenvy - a cloud IDE –, providing details on its platform and plug-in architecture, workspace and cluster management, multi-tenancy implementation, IDE collaboration, release model and SCRUM process used for development.
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Codenvy’s Architecture, Part 1
Tyler Jewell, CEO of Codenvy, unveils in this 2-parts article the architecture of Codenvy - a cloud IDE –, providing details on its platform and plug-in architecture, workspace and cluster management, multi-tenancy implementation, IDE collaboration, release model and SCRUM process used for development.
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The Technology behind Codenvy. An Interview with Tyler Jewell, CEO
Codenvy is an online IDE supporting applications development in Java, JavaScript, HTML5, PHP, Ruby and other languages, with built-in support for deploying the apps on a PaaS. This article includes an interview with Tyler Jewell, CEO, detailing some of the technologies behind Codenvy.
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Cloudberry: An HTML5 Cloud Phone Platform for Mobile Devices
In this article, authors introduce Cloudberry, an HTML5-based cloud phone software which offers the benefit of changing features on mobile devices almost instantly. They also talk about challenges of using this platform.
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Java EE Mobile Application Development using the AeroGear Framework
AeroGear is a mobile development framework from JBoss that supports mobile web, hybrid, native apps on iOS & Android, and server side resources with extensions into existing projects like RESTEasy. Jay Balunas and Marius Bogoevici spoke at JavaOne 2012 Conference about AeroGear framework. InfoQ caught up with them and Anil Saldhana to speak about mobile development using AeroGear.
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Developing Motoric Games with HTML5 - The Making of VeloMaze
In this article Raimo explains the challenges and the solutions he had to come up with, while building a motoric HTML5 game for the NodeKO contest. The technologies used in the game were: Node.js, express (serving static content), Socket.io (letting the client and server communicate, Sylvester.js (a vector library for the physics engine) and jQuery.